No, it's not a modded .dll, as some of you thought.
It's packet editing. However, it will only work on one type of monster at a time.
What you do is, open rPE, attach it to Client.exe, login,
Then you charge fireball fully, start recording, launch fireball, then stop recording. The packet for firing fireball should be about 40~43 bytes.
Now, charge fireball once. Target a monster that you fired fireball at originally (Ex, you fired it at a Brown Fox, then target a brown fox.). Send the packet, and you should've let loose a 1 charge fireball!
Credits go to me, since I just figured this out a few hours ago.
(Also, if this helped you, don't say thanks, just press it.)
It's packet editing. However, it will only work on one type of monster at a time.
What you do is, open rPE, attach it to Client.exe, login,
Then you charge fireball fully, start recording, launch fireball, then stop recording. The packet for firing fireball should be about 40~43 bytes.
Now, charge fireball once. Target a monster that you fired fireball at originally (Ex, you fired it at a Brown Fox, then target a brown fox.). Send the packet, and you should've let loose a 1 charge fireball!
Credits go to me, since I just figured this out a few hours ago.
(Also, if this helped you, don't say thanks, just press it.)