Hello World!
I have English very bad excuse more let's see if you understand!
I am trying to update the Proxy Paradise Project
the problem and I am not able to send the right packet for the client.
The client give me Disconect!
Here Packet Attack:
Packet Jump
Packet Reader
help me understand this package will thank Much !! Thanks
at least one not: D
I have English very bad excuse more let's see if you understand!
I am trying to update the Proxy Paradise Project
the problem and I am not able to send the right packet for the client.
The client give me Disconect!
Here Packet Attack:
Code:
2A 00 1A 27 24 CE 9E 09 4C 44 0F 00 FE 00 4D 01 00 00 00 00 24 CE 9E 09 89 00 07 00 F8 00 44 01 EA 03 00 00 FF FF FF FF 00 00
Code:
2A 00 1A 27 44 91 BD 09 4C 44 0F 00 61 01 7A 01 00 00 00 00 44 91 BD 09 89 00 05 00 5D 01 81 01 EA 03 00 00 FF FF FF FF 00 00
Packet Reader
Code:
byte[] packet = new byte[42]; // Pakcket Byte
ReadWrite.WriteUInt16(0x28, 0, packet); //Jump? Last Jump ?
ReadWrite.WriteUInt16(0x3fe, 2, packet); //MeleAttack UID 1022
ReadWrite.WriteUInt32((uint)Environment.TickCount, 4, packet);
ReadWrite.WriteUInt32(role.UID, 8, packet); //hERO UID
ReadWrite.WriteUInt32(mob.UID, 12, packet); //Mob UID
ReadWrite.WriteUInt16(role.X, 20, packet); //x
ReadWrite.WriteUInt16(role.Y, 22, packet);/Y
packet[24] = attacktype;
ReadWrite.WriteUInt32(0xffffffff, 24, packet); // Dont Know
ReadWrite.WriteString("TQClient", packet.Length - 8, packet);
role.SendToServer(packet);
help me understand this package will thank Much !! Thanks
at least one not: D