Since we are working on a project which got some new features no one had before , it came to our mind the thing about [ hey , it's pay2win ].
Once it's alchemy a play2win statement included , so we thought about something it might helps out there.
Alchemy Limitation
Which one of the following would you prefer to prevent a Pay2win statement.
1- Limiting the total alchemy fuse to be Ex.[ 500x Fuse per 24hrs ]
So after you're done with 500x try you can not fuse any more , and you'll need to wait for the next day.however, you can check the remains fuses available by pming BOT.
2- Limiting alchemy fuse per item to be Ex.[ 100x Fuse per 24hrs ]
Nothing to explain.
3- Limiting the total alchemy fuse to be Ex.[ 500x Fuse per 24hrs ] and once you're done there will be an quest which gives you extra fuse try's.
4- Nothing from above, and keep it normal.
Once it's alchemy a play2win statement included , so we thought about something it might helps out there.
Alchemy Limitation
Which one of the following would you prefer to prevent a Pay2win statement.
1- Limiting the total alchemy fuse to be Ex.[ 500x Fuse per 24hrs ]
So after you're done with 500x try you can not fuse any more , and you'll need to wait for the next day.however, you can check the remains fuses available by pming BOT.
2- Limiting alchemy fuse per item to be Ex.[ 100x Fuse per 24hrs ]
Nothing to explain.
3- Limiting the total alchemy fuse to be Ex.[ 500x Fuse per 24hrs ] and once you're done there will be an quest which gives you extra fuse try's.
4- Nothing from above, and keep it normal.