Shining effect Problem

09/06/2015 20:48 slipknot009#1
Guten Abend

Folgende Sache ist bei mir aufgetreten ,

Jedes mal wenn ich Mobs kille kommt immer und immer mehr Shining dazu siehe bild :

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Der Effect ist Aber nur Sichbar für einen selber andere spieler sehen dies nicht und der Effect ist auch nach einen Relog wieder weg , an der Effect.eix/epk kann es nicht liegen habe die Orginale wieder eingefügt sprich es muss an der Root oder Locale liegen , meine Syserr sagt nichts ,

Können sie mir bitte helfen diesen Effect bitte wieder zu entfernen
09/06/2015 20:59 Aze /..#2
Poste mal die Shiningeinträge aus der Playersettingmodule.py
09/06/2015 21:04 slipknot009#3
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+35, "", "d:/ymir work/effect/etc/guild_war_flag/flag_red.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+36, "", "d:/ymir work/effect/etc/guild_war_flag/flag_blue.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_AFFECT+37, "", "d:/ymir work/effect/etc/guild_war_flag/flag_yellow.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+1, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+2, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+3, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+4, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_7_b.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+5, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_8_b.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+6, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_9_b.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+7, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7_f.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+8, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8_f.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+9, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9_f.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+10, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+11, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+12, "PART_WEAPON", "D:/ymir work/pc/common/effect/sword/sword_9_s.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+13, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_7_s.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+14, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_8_s.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+15, "PART_WEAPON_LEFT", "D:/ymir work/pc/common/effect/sword/sword_9_s.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+16, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_7.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+17, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_8.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+18, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_9.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+19, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-1.mse")
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+20, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-2.mse")

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+24, "Bip01", "D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_green.mse") #Falken_Grün_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+25, "Bip01", "D:/ymir work/pc/common/effect/armor/Gelb_1.mse") #Falken_Gelb_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+26, "Bip01", "D:/ymir work/pc/common/effect/armor/Rot_1.mse") #Falken_Rot_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+27, "Bip01", "D:/ymir work/pc/common/effect/armor/Blau.mse") #Falken_Blau_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+28, "Bip01", "D:/ymir work/pc/common/effect/armor/Lila_1.mse") #Falken_Lila_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+29, "Bip01", "D:/ymir work/pc/common/effect/armor/Orange_1.mse") #Falken_Orange_1

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+30, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-gruen1.mse") #Stahl_Grün_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+31, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-rot1.mse") #Stahl_Rot_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+32, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-vio1.mse") #Stahl_Lila_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+33, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-orange1.mse") #Stahl_Orange_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+34, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-gelb1.mse") #Stahl_Gelb_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+35, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-blue1.mse") #Stahl_Blau_1

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+36, "Bip01", "D:/ymir work/pc/common/effect/armor/itemshop-green.mse") #Itemshop_Grün_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+37, "Bip01", "D:/ymir work/pc/common/effect/armor/itemshop-rot.mse") #Itemshop_Rot_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+38, "Bip01", "D:/ymir work/pc/common/effect/armor/itemshop-vio.mse") #Itemshop_Lila_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+39, "Bip01", "D:/ymir work/pc/common/effect/armor/itemshop-orange.mse") #Itemshop_Orange_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+40, "Bip01", "D:/ymir work/pc/common/effect/armor/itemshop-gelb.mse") #Itemshop_Gelb_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+41, "Bip01", "D:/ymir work/pc/common/effect/armor/itemshop-blau.mse") #Itemshop_Blau_1

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+50, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-gelb1.mse") #Stahl_Gelb_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+51, "Bip01", "D:/ymir work/pc/common/effect/armor/Gelb_1.mse") #Falken_Gelb_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+52, "Bip01", "D:/ymir work/pc/common/effect/armor/Rot_1.mse") #Falken_Rot_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+53, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-rot1.mse") #Stahl_Rot_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+54, "Bip01", "D:/ymir work/pc/common/effect/armor/Lila_1.mse") #Falken_Lila_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+55, "Bip01", "D:/ymir work/pc/common/effect/armor/Orange_1.mse") #Falken_Orange_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+56, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-gruen1.mse") #Stahl_Grün_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+57, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-blue1.mse") #Stahl_Blau_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+58, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-vio1.mse") #Stahl_Lila_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+59, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-orange1.mse") #Stahl_Orange_1

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+60, "Bip01", "D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_green.mse") #105er Rüstung (Beta) und #Falken_Grün_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+61, "Bip01", "D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_red.mse") #120er Rüstung (Phönix)
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+62, "Bip01", "D:/ymir work/pc/common/effect/armor/Blau.mse") #120er Rüstung (Weißstahl) und #Falken_Blau_1
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+63, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_black_9.mse") #120er Rüstung (Bronze)
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+64, "Bip01", "D:/ymir work/pc/common/effect/armor/zwiebelhd_shining_violet.mse") #120er Rüstung (Nexus)
chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+65, "Bip01", "D:/ymir work/pc/common/effect/armor/armor-4-2-6.mse") #120er Rüstung (Kristall)

chrmgr.RegisterEffect(chrmgr.EFFECT_REFINED+66, "Bip01", "D:/ymir work/pc/common/effect/armor/armor_shining.mse") #120er Rüstung (Itemshop)
09/06/2015 21:45 Aze /..#4
Welcher Effekt kommt denn bei dir, wenn du auf die Mobs schlägst? Kopier dann mal bitte die Stelle raus, welcher Effekt das in der Playersetting ist. Hast du evtl. auch nen Autopott an?