change the classes requirements

08/26/2015 21:22 blacksystem1990#1
how can i change in the source, when the player get a new class choice?

like, the standard is level 15 first job, 60 second job, etc..

if i want to make: level 30 first job, level 90 second job, etc.. how can I do it?
I cannot find the proper code lines in the source.
08/26/2015 21:23 kevinkraus#2
defineJob.h i think in Ressource.

yours truly,
- Kevin
08/26/2015 21:30 blacksystem1990#3
there's no defines for that in resource definejob.h only max level of character, etc, but nothing related to class level
08/26/2015 23:09 Sedrika#4
#define MAX_JOB_LEVEL 15
#define MAX_EXP_LEVEL 45

MAX_JOB_LEVEL is the maximum for first job change.
MAX_JOB_LEVEL + MAX_EXP_LEVEL is the maximum for second job change.

After changing those you have to recompile your source.
08/27/2015 01:37 blacksystem1990#5
Quote:
Originally Posted by Sedrika View Post
#define MAX_JOB_LEVEL 15
#define MAX_EXP_LEVEL 45

MAX_JOB_LEVEL is the maximum for first job change.
MAX_JOB_LEVEL + MAX_EXP_LEVEL is the maximum for second job change.

After changing those you have to recompile your source.
Thank you, how about the 3rd class change?
Do you know anything about that?
I found the code for change 1st and 2nd class, but I can't find the 3rd one.
I'm using a v15 upgraded to v19 source, so there is the 3rd class, the question is: where?


EDIT

Found it on my own, thread can be closed

#close request