[How To] Pet-Level in other color (Like Official)

08/21/2015 20:26 Mr. 'Avenue™#1
  1. Open InstanceBaseEffect.cpp (Client-Source, UserInterface)
  2. Search for
    Code:
    static D3DXCOLOR s_kLevelColor = D3DXCOLOR(152.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
  3. Replace with
    Code:
    	static D3DXCOLOR s_kLevelColor;
    	if (IsPC() || IsEnemy() || IsStone() || IsPoly()) {
    		s_kLevelColor = D3DXCOLOR(152.0f / 255.0f, 255.0f / 255.0f, 51.0f / 255.0f, 1.0f);
    	}
    	else {
    		s_kLevelColor = D3DXCOLOR(225.0f / 255.0f, 255.0f / 255.0f, 0.0f / 255.0f, 1.0f);
    	}



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08/21/2015 20:58 cersus2015#2
Nice Danke Man
08/21/2015 21:06 .Liron#3
Danke kann ich gebrauchen :)