i dont see a difference on mob speed and non agro they both make up the'mobs speed'' feel free to explain tho id like to understand lol.
but this is mostly used in standing still purposes such as boss spawning of moving to a diff map and not wanting mobs to follow u. it can help keep the mobs onmap for the legits also so its more helpful :)
i dont think its posted and i dont wana bother looking lol. obviously hackers cant find it so here it is up front
Edit:i can use it for both clients acclaim/gamehi versions just use the non agro array of bytes
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0053D96A:
jmp newmem
nop
nop
returnhere:
newmem:
originalcode:
movzx eax,word ptr [esi+00000154]
//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 00000001 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0053D96A:
movzx eax,word ptr [esi+00000154]
but this is mostly used in standing still purposes such as boss spawning of moving to a diff map and not wanting mobs to follow u. it can help keep the mobs onmap for the legits also so its more helpful :)
i dont think its posted and i dont wana bother looking lol. obviously hackers cant find it so here it is up front
Edit:i can use it for both clients acclaim/gamehi versions just use the non agro array of bytes
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)
0053D96A:
jmp newmem
nop
nop
returnhere:
newmem:
originalcode:
movzx eax,word ptr [esi+00000154]
//mov eax,01
//mov word ptr [esi+00000156],ax
mov [esi+00000070], 00000001 // speed mob
//40c00000 = 6 lv 1 (to replace the above blue color)
//40400000 = 12 lv 2 (to replace the above blue color)
//41c00000 = 24 lv 3 (to replace the above blue color)
mov byte ptr [esi+00000174],00 // malee attack range = 0
mov byte ptr [esi+00000244],00 // magic attack range = 0
mov [esi+00000240],0000000 //other attack range = 0
mov [esi+0000023c],0000000 //other attack range = 0
mov [esi+00000238],0000000 //other attack range = 0
mov eax,03
mov word ptr [esi+00000154],ax
exit:
jmp returnhere
[DISABLE]
dealloc(newmem)
0053D96A:
movzx eax,word ptr [esi+00000154]