have a problem adding cons fort

08/08/2015 21:33 Bocc1337#1
hello pvpers :)
well lets start what problem im having,
Im trying to add cons fort to a data base. i pulled out all the files that i know of
from my old data base.
Problems having.
1. when i put my mouse over the flags in the map there are no descriptions.
2. When i click on the main teleport in cons i get crash.
3. when i click on some npc in cons i get crash.
4. when i add the lines in media siegefortress. client will crash on loading
I have not add any fort before but i can add new areas like bag petra so on but this fort is driving me mad.
Any suggestions will be great.
Thx.

anyone please
08/10/2015 18:01 Bocc1337#2
Up Date:
Ok digging around and i finely made some progress.
Im only having 2 problems now.
1. put mouse over map and get no info.
2. when i inter the world i get dc
im placing some photos maybe this will help.
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08/12/2015 13:21 witchymoo#3
entering the world and got dc indicates perhaps you haven't enable the worldid or area in the db, or maybe region isn't enabled yet

Code:
SELECT * FROM _RefGame_World
SELECT a.*, b.* FROM [_RefRegionBindAssocServer] a INNER JOIN [_RefRegion] b ON a.AreaName = b.AreaName
see if INS_FORT_CT and its Region area enabled.

once they are, import the _RefRegion to your client to prevent crashes.
08/13/2015 23:28 Bocc1337#4
Update:
And BTW thx witchymoo.
The problem im having now is the problem im finding a lot of people are having.
I was able to get the npc in place and all npc are working fine.
The 2 new problems im having now,
1. I add the pulleys and when i click on any of the pulleys i get crash.
2. Im having trouble getting names or structures to show up on the map or game.
Heart, gates ect have no hp and no names
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08/20/2015 02:31 Bocc1337#5
can anyone help me with this? this is really driving me mad>>>
09/17/2017 03:24 GMDarkNight#6
I add the pulleys and when i click on any of the pulleys i get crash.
same for me how to fix it ?
09/18/2017 05:12 Anonymous-6723#7
Does your gameserver support the CT Pulleys? Each fortress war type (including the ones that are "not developed" yet) must have their own Pulleys hardcoded into the gameserver with assembly. You have 2 options, find a guy like Chern0byl* and pay him to add it for you (or send you one of the 25 000 game servers he has already - 99% of them include the CT pulleys) or you can do it alone in assembly if u know how to (again 2 cases, replace working pulleys - easier to do in olly or codecave new ones - harder).
09/18/2017 20:04 GMDarkNight#8
Quote:
Originally Posted by Pr0x! View Post
Does your gameserver support the CT Pulleys? Each fortress war type (including the ones that are "not developed" yet) must have their own Pulleys hardcoded into the gameserver with assembly. You have 2 options, find a guy like Chern0byl* and pay him to add it for you (or send you one of the 25 000 game servers he has already - 99% of them include the CT pulleys) or you can do it alone in assembly if u know how to (again 2 cases, replace working pulleys - easier to do in olly or codecave new ones - harder).
well now i dont get crash and yes that evangelion gs support ct pulleys but i now if i press on the pulleys then nothing happens no contex menu opens :(