Q: Looking for information on cq_grade table

11/24/2009 03:14 CrimsonHaze#1
Greetings Elitepvpers, I found that in the cq_grade table i could adjust the Max amount of reborns for a pet in the Reborn_Limit query i reset the number to 50,000 i tried a higher number Navicat red X saying 65,035 is the limit. I see that the other querys seem to deal with the limits of all the other pet stats

id, life_a, life_b, life_c, Life_grow_a, Life_grow_b, Life_grow_c,
phy_min_a, phy_min_b, phy_min_c, phy_min_grow_a, phy_min_grow_b, phy_min_grow_c, phy_max_a, phy_max_b, phy_max_c, phy_max_grow_a, phy_max_grow_b, phy_max_grow_c, phy_def_a, phy_def_b, phy_def_c, phy_def_grow_a, phy_def_grow_b, phy_def_grow_c, Mgc_min_a, Mgc_min_b, Mgc_min_c, Mgc_min_grow_a, Mgc_min_grow_b, Mgc_min_grow_c, mgc_max_a, mgc_max_b mgc_max_c, mgc_max_grow_a, mgc_max_grow_b, mgc_max_grow_c, mcg_def_a, mcg_def_b, mcg_def_c, mcg_def_grow_a, mcg_def_grow_b, mcg_def_grow_c, luck_a, luck_b, luck_c, dmg_type, rarity metempsychosis, reborn_limit, rbn_rqr_type,& auto_trade_type

this is a rex on my server :
1071001 20 290 1 2500 6250 53 16 99 21 12000 30000 180 24 99 26 18000 45000 53 2 36 64 1800 4500 7620 0 0 0 0 0 0 0 0 0 0 0 0 11 56 37 5000 12500 355 50 100 200 0 1500 0 50000 0 1

I was hoping yall could give me some of your knowledge on this table tonight i was going to see if i could make all pets born GC 200 luck by messing with my luck_a & luck_b thanks for all your help and insight in teaching me about db to thanks is appreciated
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11/24/2009 06:21 funhacker#2
You could easily make them born with approximately 200luck (not exactly). But this would also affect the amount of points they receive from luck.

If you have luck_a = 200 luck_b = 255 luck_c = 200

Your pet in most common cases will born with 200 luck.
Your pet will get 2 points per luck over 200 but lose 2 points each luck under 200.
Your pet will at most be born with 255 luck.

So luck_a determines the common median of luck. But it also determines when your pet begins to get points for luck.

luck_b determines the maximum your pet will born with.

luck_c determines the amount of points per luck after/before luck_a.
11/24/2009 07:12 CrimsonHaze#3
Quote:
Originally Posted by funhacker View Post
You could easily make them born with approximately 200luck (not exactly). But this would also affect the amount of points they receive from luck.

If you have luck_a = 200 luck_b = 255 luck_c = 200

Your pet in most common cases will born with 200 luck.
Your pet will get 2 points per luck over 200 but lose 2 points each luck under 200.
Your pet will at most be born with 255 luck.

So luck_a determines the common median of luck. But it also determines when your pet begins to get points for luck.

luck_b determines the maximum your pet will born with.

luck_c determines the amount of points per luck after/before luck_a.
FunHacker you have been a real help on the last couple posts thank you for the tip i had one more question about this table what is the last query the auto_trade_type do?
Thanks again FUNHACKER
11/24/2009 13:56 CrimsonHaze#4
I set the reborn limit in this file to 50,000 I think that mat be to high what is the limit i can put in? When i put in 50,000 it broke the counter on my eud bag screen that should say 3999/9999 I just want it to work what do yall recommend? it was set to 2600 when i first started but that feels to small
Thank you!
Jake

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11/24/2009 15:22 funhacker#5
You are welcome :)
idk about auto-trade-type never researched it. As for the other Q we set ours as 9999

When you changed your database side though did you happen to change the client aswell? merge.ini (or something like that)
11/24/2009 17:16 CrimsonHaze#6
Quote:
Originally Posted by funhacker View Post
You are welcome :)
idk about auto-trade-type never researched it. As for the other Q we set ours as 9999

When you changed your database side though did you happen to change the client aswell? merge.ini (or something like that)
No i sure didn't but thank you um ill drop 40,001 off mine tonight lol thanks again for all your hard work thanks to kind helpful people like you I'm learning more each day. You are the man funhacker!
Jake