[Question]About Few File's On The Client.

07/27/2015 10:30 ThatBestNub™#1
Hi,
I Got An Question Here About Few Of The File's On The Client Data Folder.
On The Ep 6+ Client , Whats The Purpose Of The Following File's?
MAni & VAni. [Data > Entity]
PriestTalk.SData. [Data > Npc]
Ment. [Data > Sound]

I Believe The MAni & VAni File's Are The Animation Effect's File's & The PriestTalk.SData Used For The Npc's To Talk Using The Sound File's On The Ment Folder , But Im Not Sure About Them.
An Explanation & Its Function's On The 3 File's Would Be Kindly Appreciated.
Thank You.
07/30/2015 05:53 [ADM]Lightning#2
Well i do know you can't open the PriestTalk.sdata with Shstudio. Also never heard of anyone really messing with it.

Mani is animations used in the login screen like the floating island and the rocks and clouds as well as other texture related animations. Such as the sky and etc.

Vani is like the the butterflies that you see in Aol map 1 for example. basically like anything on the ground, the grasses that move, leaves that fall. There are lot of things. Just a few examples to get you going.

Basically they are animation files for the maps, dungeons, main loading screen etc.
08/01/2015 00:13 [ADM]Lightning#3
Well i would assume as one of my friends and fellow developers pointed out mani and vani were probably created with Maya and then renamed to extensions aka .mani or .vani to identity the type of animation.

Currently we don't have a tool to open PriestTalk.sdata and sadly my Korean is nonexistent.