Map grid structure - reversed!

07/16/2015 21:35 k4r3r#1
Enjoy.

Code:
struct Grid
{
	bool Enable;
	BYTE _pad1; //0
	BYTE _pad2; //64
	BYTE _pad3; //0
	BYTE colorB;
	BYTE colorG;
	BYTE colorR;
	BYTE colorA;
};
PS. You can find "bool Enable" in miniland.