As we know, the port can be reached in a group with 2 other korablikami.Poetomu have to create 2 button, to be with them all the time in the group and to get them every once in port.Tak also need a minimum of 5 hangars, Spearhead, a lot of coupons teleportation. First you need to place with the help of MIC 4 ships 4 displacer (this is done only once, ships remain there forever, as long as they do not pull out) .For this we create a group with 2 ships and fly into the port on the card with Spearhead x 3 .Also we start to get the hang of ultra pipki.Primenyaem 2 camouflage and fly to the first SSD buёk.Tam do any korabl.Potom immediately do spirheda.Vsё SSD back on one boat, we put on buёk system mestopolozhenie.Zhdёm remembered it a few minutes and then collect all the flying monsters that may appear, and then pops into the lower left side of the time buyka.K skill must revert back and we apply it, the mobs go to the center, as we do on this buyke.Dalee SSD SSD back on Spearhead, skill we no longer need, we fly gently along the wall on the 3rd and 4th buoys and perform there the same protseduru.Kogda do a reverse STO on SPIRIT 4th displacer can slivatsya.Pipok too, can have slivat.Zhdёm 5 minutes while the port restarts and you can take! The main idea - that does not appear neither mob! First, create a group with 2 other korablyami.Pipki fly in low from the map for-3, the basis of any bazy.Na home page changing room at the hangar where the ship, which is on the 1st buoys and comfort a game window, we find ourselves at the port lou.Delaem SSD on the boat that is not on the displacer (Speer, equipped with core, or any other), and go open buёk merge into radiation or miny.Pipki to vremenimozhno drain at the bottom of radiation (or, later, the main fuse them until Falk) .Vazhno remain in the group with at least one of pipok to the last movement of the port, so you should keep an eye on the group to avoid being thrown out of igry.I so we merged all port More active (5 minutes under the new rules) .With card x 1 to change the hangar hall Moving to the 2nd buёk (after the recent update changed The order of the buoys, after the 1st opens 3rd, then 2nd), making SSD , open buёk and merge into the right lower right radiatsii.Otkryvat buёk need of far-right position, with the greatest long-distance lasers to almost drifted and missiles did not reach them, then mobs mobs poyavyatsya.Esli not yet appeared, it means you have done something not properly drained, wait 5 minutes and try again. The lower left buёk offer similar to the previous one, only it is necessary to open it from the extreme left. After the opening of the 4th buoy mobs appear, merge right on the displacer from nih.S base change to the ship, which is on the 1st buoys do to combat SSD korabl.Moby go to the center, Falk flies to vam.Ubivam 3 5 vargantov and merge right here zhe.S change the base ship, the one that stands on the 4th buoys do SSD on a warship, Falk flies you already closed, parking in any way and we beat. (fly park the down-up Right radiation as little to the left mobs may poyavitsya.Ih can be opened to drain after the opening of the 4th buoy, and then they too will go to the center and will be free to fly, parking Falcon) All is not as difficult as it sounds! The more damage, the Falkov longer possible to kill an hour, the uber-fuly can kill 3-4 Falcon hour, full-aegisy can not beat Falk parking protein sabami. This method is not a bug! On the stupid questions I will not answer if you understand the game, you will understand what is at stake, all the luck!