Well, web developer of 6 years here.
All PHP. I did two years of Java before realizing that was garbage.
I am fairly familiar with C#, and all of the syntax, and quite a few C++'isms'
I am just curious as to the technical aspects of DLL injection, and how it differs from memory mod.
PSide 2.5 seems to be just a DLL injected, and it hooks and modifies memory.
What is the difference between this and just using CheatEngine or Tsearch and modifying memory addresses, other than some convenience functions, directX interface etc?
Naturally, DLL injection is supposed to be more elegant. Are you hooking onto internal functions, variables, etc and modifying them natively? Or are you just adding a convenient interface for memory modification and tracing?
That's my big question. If it is the former (internal values/function hooking), what detection is implemented, and what interface are you actually using to do the modification from app-to-app?
I would just like to know a bit more about the aspects of this, so I can better help the community, and possibly release some cool stuff.
K.
All PHP. I did two years of Java before realizing that was garbage.
I am fairly familiar with C#, and all of the syntax, and quite a few C++'isms'
I am just curious as to the technical aspects of DLL injection, and how it differs from memory mod.
PSide 2.5 seems to be just a DLL injected, and it hooks and modifies memory.
What is the difference between this and just using CheatEngine or Tsearch and modifying memory addresses, other than some convenience functions, directX interface etc?
Naturally, DLL injection is supposed to be more elegant. Are you hooking onto internal functions, variables, etc and modifying them natively? Or are you just adding a convenient interface for memory modification and tracing?
That's my big question. If it is the former (internal values/function hooking), what detection is implemented, and what interface are you actually using to do the modification from app-to-app?
I would just like to know a bit more about the aspects of this, so I can better help the community, and possibly release some cool stuff.
K.