pls give us hacks and bot 4 celestial to those who knows.
Why don't you make it alot higher?Quote:
This might not be much but if you have a MHBinPacker then you can open up celestial luna's item drop file(item drop option). You can then change what stats they can have and how easy it is to get them with the stats. example: I changed all the plus strength, health, physical hit, speed, etc... to 100% then changed the percentage of how much they give to .5 to 40.5 . now, every weapon i find has either strength hp or speed, etc, or combination of them thats either 1.5 to plus 40! Currently i have an elven blade that has +50 Physical hit, +100.4 speed, and +67.5 defence. it also has +hp rate by 30%+100
if you edit that the client going crash lol xDQuote:
This might not be much but if you have a MHBinPacker then you can open up celestial luna's item drop file(item drop option). You can then change what stats they can have and how easy it is to get them with the stats. example: I changed all the plus strength, health, physical hit, speed, etc... to 100% then changed the percentage of how much they give to .5 to 40.5 . now, every weapon i find has either strength hp or speed, etc, or combination of them thats either 1.5 to plus 40! Currently i have an elven blade that has +50 Physical hit, +100.4 speed, and +67.5 defence. it also has +hp rate by 30%+100
thats my bin . its there something missing or wrong ?Quote:
level = 0 ~ 30
{
plus_strength ( 100% ) = 0.5 ~ 40.5
plus_intelligence ( 7.00% ) = 0.1 ~ 7.5
plus_dexterity ( 100% ) = 0.5 ~ 40.5
plus_wisdom ( 7.00% ) = 0.1 ~ 7.5
plus_vitality ( 100% ) = 0.5 ~ 40.5
plus_physic_attack ( 100% ) = 0.5 ~ 40.5
plus_physic_defense ( 100% ) = 111 ~ 111
plus_magic_attack ( 4.50% ) = 0.1 ~ 4
plus_magic_defense ( 100% ) = 111 ~ 111
plus_critical_rate ( 100% ) = 111 ~ 111
plus_critical_damage ( 100% ) = 100 ~ 100
plus_accuracy ( 100% ) = 100 ~ 100
plus_evade ( 100% ) = 100 ~ 100
plus_move_speed ( 100% ) = 100 ~ 100
plus_life ( 100% ) = 10000 ~ 10000
plus_mana ( 100% ) = 10000 ~ 10000
plus_recovery_life ( 2.00% ) = 0.1 ~ 3
plus_recovery_mana ( 2.00% ) = 0.1 ~ 3
percent_strength ( 0.00% ) = 0 ~ 0
percent_intelligence ( 0.00% ) = 0 ~ 0
percent_dexterity ( 0.00% ) = 0 ~ 0
percent_wisdom ( 0.00% ) = 0 ~ 0
percent_vitality ( 0.00% ) = 0 ~ 0
percent_physic_attack ( 0.00% ) = 0 ~ 0
percent_physic_defense ( 0.00% ) = 0 ~ 0
percent_magic_attack ( 0.00% ) = 0 ~ 0
percent_magic_defense ( 0.00% ) = 0 ~ 0
percent_critical_rate ( 0.00% ) = 0 ~ 0
percent_critical_damage ( 3.00% ) = 0.1% ~ 1.5%
percent_accuracy ( 0.00% ) = 0 ~ 0
percent_evade ( 0.00% ) = 0 ~ 0
percent_move_speed ( 1.00% ) = 0.1% ~ 3%
percent_life ( 0.00% ) = 0 ~ 0
percent_mana ( 0.00% ) = 0 ~ 0
percent_recovery_life ( 0.00% ) = 0 ~ 0
percent_recovery_mana ( 0.00% ) = 0 ~ 0
}