Ok heres the problem i added items to database (All server side runs fine gameserver loads and everything) Now i copy refpackageitem, refscrap, refpricepolicy and refshop goods to there specific text files and client crashes i have uploaded them down below if someone could please take a look.
To save you some time
#All ID's MATCH
#Refshopgoods has no duplicates in NPC
Put it this way i copied all the NPC stuff from my old server to this server same NPC's (I checked if they were all active server side and client side which they are) I re-added my custom NPCs from previous server (No problems there) and i copied the refpackage etc from the previous server (Got new ID's etc) and tried adding and no luck i feel that there is a massive lesson here.
#Database is Evolution Gaming database. Same with client
#I saw this in another thread by s2k does anyone know what this is?
To save you some time
#All ID's MATCH
#Refshopgoods has no duplicates in NPC
Put it this way i copied all the NPC stuff from my old server to this server same NPC's (I checked if they were all active server side and client side which they are) I re-added my custom NPCs from previous server (No problems there) and i copied the refpackage etc from the previous server (Got new ID's etc) and tried adding and no luck i feel that there is a massive lesson here.
#Database is Evolution Gaming database. Same with client
#I saw this in another thread by s2k does anyone know what this is?
Quote:
you edit this files in database (add, edit items) then you have to export those tables in txt format (tab delimiter) (Media\server_dep\silkroad\textdata). but only export those with service 1. else the client will crash.