I am in the middle of coding a fully variable system for the following features for my 1.0 server (it's 99 pct same structure, you would only have to change a few lines of code to make it work for CoEmu)
- Random events
- Trigger randomly whenever server is running
- When triggered selects one of the random events loaded (can add more, again it's customizable
- Pk tournaments
- Score based, time based and last player standing
- Prints top player scores in real time to top left (same as guild war)
- Quests system
- Database controlled allowing for CharId, CharName, QuestId, QuestName, QuestStage and QuestCompletion.
All of them are about 50 percent or more completed atm. I'll be making some guides for them once I get them 100 percent functional. Not guarantees they will be perfect but they are on their way.