i want a little help in opcodes

05/23/2015 21:54 ramy_11_1#1
guys i want some helps :confused:
1- this opcode of send global :

Packet packet = new Packet(0x704C, true);
packet.WriteUInt8(0x0D);
packet.WriteUInt8(0xEC);
packet.WriteUInt8(0x29);
packet.WriteAscii(Message);
Agent.Send(packet);

but its not work with my project idk why?
should i edit a global slot or something else?

2- i want to know little opcodes , like /loadmonster , /recallguild
can anyone help and write to me the opcodes ?
Or somebody else can tell me how i can know any opcode of vSro that i want to know , by a tool or something like app released before?

i search a lot and still searching for edx loader or phconnector that register an opcode logs of everything you did in sro_client.

i hope to find a great answers.

thanks ePvp

i got the opcode of loadmonster but idk how it be edited or how to work ..
i understand only 1 thing the quantity of spawn. the rest of variables are encrypted.
here is the opcode :


i hope to find answers how to insert in this opcode the Unique RefID or codename.
also send globals opcode not work with me.
05/24/2015 10:55 Bizzyyyyy#2
704C isnt the globalchat packet.
Its the packet for item usage.
You get B04C S->C immediately which tells you to reduce your global count by 1.
I got the same code and it works for me..

opcode for /recallguild:
Packet packet = new Packet(0x7010);
packet.WriteInt8(0x12); // recallguild
packet.WriteAscii(); // Guildname

opcode for /loadmonster:
Packet packet = new Packet(0x7010);
packet.WriteInt8(0x06); // loadmonster
packet.WriteInt8(0x00);
packet.WriteInt8(8D); // // MOBID, thats the one from Mangyang. Hex 078D = mobid 1933
packet.WriteInt8(07);
packet.WriteInt8(00);
packet.WriteInt8(00);
packet.WriteInt8(0x01); // mobcount
packet.WriteInt8(0x00); // type, 00= normal, 01= champ, 02= giant,....

Mob ID is stored in the characterdata.txt
MobIDs
05/24/2015 22:06 ramy_11_1#3
Thanks alot i did all done , but i have one more question
when i make a move to user its work but its get bug some time and i get dc.
i already added these codes in agent.cs

05/25/2015 13:05 Bizzyyyyy#4
should be the right one.. just change it to 0x34B6
Where does your code stop if u get a crash?
05/27/2015 14:58 ramy_11_1#5
its not a crash , when i send a movetouser packet few times success spawn.
and too much get an instant dc.
i will check this opcode 0x34B6 and i will answer you in few minutes

Same problem with movetouser packet only 1 time success then dc and sometimes get a dc in first time of send packet

#Fixed
#Close