changing font ingame is in here
ITheme.cpp
find
PHP Code:
BOOL CTheme::LoadTheme( LPDIRECT3DDEVICE9 pd3dDevice, LPCTSTR lpszFileName)
under the
PHP Code:
PLANG_DATA pLangData = CLangMan::GetInstance()->GetLangData( ::GetLanguage() );
find the
PHP Code:
if( ::GetLanguage() == LANG_ENG )
corect me if i am wrong., change it the Arial into another font., change it what you want
PHP Code:
CD3DFont* pFont;
// ÆùÆ® ·Îµå »ý¼º
pFont = new CD3DFont( _T("Arial"), 9 );//, D3DFONT_BOLD );
//pFont->m_nOutLine = 3;
m_mapFont.SetAt( _T( "gulim9"), pFont );
pFont = new CD3DFont( _T("Arial"), 8 );//, D3DFONT_BOLD );
//pFont->m_nOutLine = 3;
m_mapFont.SetAt( _T( "gulim8"), pFont );
pFont = new CD3DFont( _T("Arial"), 13 );//, D3DFONT_BOLD );
//pFont->m_nOutLine = 3;
m_mapFont.SetAt( _T( "gulim13"), pFont );
pFont = new CD3DFont( _T("Arial"), 9);//, D3DFONT_BOLD );
pFont->m_nOutLine = 2;
pFont->m_dwColor = 0xffffffff;
pFont->m_dwBgColor = D3DCOLOR_ARGB( 255, 217, 91, 51);
m_mapFont.SetAt( _T( "Arial Black9"), pFont );
pFont = new CD3DFont( _T("Arial"), 9);//, D3DFONT_BOLD );
pFont->m_nOutLine = 2;
pFont->m_dwColor = 0xffffffff;
pFont->m_dwBgColor = D3DCOLOR_ARGB( 255, 60, 60, 60 );
m_mapFont.SetAt( _T( "FontWorld"), pFont );
pFont = new CD3DFont( _T("Arial"), 15 );//, D3DFONT_BOLD );
pFont->m_nOutLine = 2;
pFont->m_dwColor = D3DCOLOR_ARGB( 255, 255, 255, 255);
pFont->m_dwBgColor = D3DCOLOR_ARGB( 255, 40, 100, 220 );
pFont->m_dwFlags = D3DFONT_FILTERED;
m_mapFont.SetAt( _T( "gulim20"), pFont );
#rene