Hello elitepvpers,
i developed some nice concepts and would like to ask what concept the community would like to play on.
JSRO
Cap: 90
Mastery: 300
Europeans: no
Automatic Potion: yes
Fortress War: no
Interface: old
Job System: trijob
Information to JSRO:
JSRO is a mix of ECSRO and VSRO 1.188 and usually euros are enabled what means all the features like force debuffs and snow shield exists here.
All the old bugs like dupe bug etc works here but i fixed these bugs already what means stall and stallnetwork is still working.
concept:
Since fortress War doenst exists here i would like to add an automatic weekly Guild War event (if the community want it)
Thats it, JSRO will basicly be a better version of ECSRO but with all the oldschool features you guys like.
VSRO 188
Cap: 90
Mastery: 300
Europeans: yes
Automatic Potion: yes
Fortress War: yes
Interface: current
Job System: trijob
Information to VSRO 188:
you all know this files and everybody can use it this is why a working bot exists here nothing left to say.
concept:
VSRO 188 is very boring because everybody use it without any knowledge wich means you cant really discover something new as a player.
So if you people want me to work on VSRO 188 i would create a completly new game based on SRO what means:
-new itemsystem (sox and alchemy will be disabled... i'll add grades like Exotic, Legendary, Rare etc)
-new pvp system (guild wars 2 like if you want an better explaintion lemme know)
-new pve system (i'll recalculate the required exp and exp to give by monsters to avoid boring pve... and skills will be changed you cant learn them anymore with SP you need gold and have to learn them by a teacher (npc))
-more cooming soon
VSRO 274
Cap: 120
Mastery: 360
Europeans: yes
Automatic Potion: yes
Fortress War: yes
Interface: new
Job System: new
Information to VSRO 274:
VSRO 274 is basically CSRO-R without the Silkroad-R features, web mall and fellow pets, wich means it is a bit older but way way more stable.
It got alot of new isro features like the link item in chat, rename char and guild by npc etc you can compare this files with the fresh cap 120 update on isro
concept:
VSRO 274 have the new job system wich is pretty awesome if you know how to use it, with this new job system joymax added a new awesome feature... the crafting system i wouldn't edit these files that much i would more like to add stuff like new recipes wich gives you for example the possibily to create a new potion for example 300% speed for 1-2min if you have the required materials and this recipe will be very hard to drop.
and for sure since vsro 274 have D12 items i would do the new alchemy system play 2 win and not pay2win (i wont sell proof stones for silk)
if you have some more ideas just post them here. I am always open for new ideas.
i developed some nice concepts and would like to ask what concept the community would like to play on.
JSRO
Cap: 90
Mastery: 300
Europeans: no
Automatic Potion: yes
Fortress War: no
Interface: old
Job System: trijob
Information to JSRO:
JSRO is a mix of ECSRO and VSRO 1.188 and usually euros are enabled what means all the features like force debuffs and snow shield exists here.
All the old bugs like dupe bug etc works here but i fixed these bugs already what means stall and stallnetwork is still working.
concept:
Since fortress War doenst exists here i would like to add an automatic weekly Guild War event (if the community want it)
Thats it, JSRO will basicly be a better version of ECSRO but with all the oldschool features you guys like.
VSRO 188
Cap: 90
Mastery: 300
Europeans: yes
Automatic Potion: yes
Fortress War: yes
Interface: current
Job System: trijob
Information to VSRO 188:
you all know this files and everybody can use it this is why a working bot exists here nothing left to say.
concept:
VSRO 188 is very boring because everybody use it without any knowledge wich means you cant really discover something new as a player.
So if you people want me to work on VSRO 188 i would create a completly new game based on SRO what means:
-new itemsystem (sox and alchemy will be disabled... i'll add grades like Exotic, Legendary, Rare etc)
-new pvp system (guild wars 2 like if you want an better explaintion lemme know)
-new pve system (i'll recalculate the required exp and exp to give by monsters to avoid boring pve... and skills will be changed you cant learn them anymore with SP you need gold and have to learn them by a teacher (npc))
-more cooming soon
VSRO 274
Cap: 120
Mastery: 360
Europeans: yes
Automatic Potion: yes
Fortress War: yes
Interface: new
Job System: new
Information to VSRO 274:
VSRO 274 is basically CSRO-R without the Silkroad-R features, web mall and fellow pets, wich means it is a bit older but way way more stable.
It got alot of new isro features like the link item in chat, rename char and guild by npc etc you can compare this files with the fresh cap 120 update on isro
concept:
VSRO 274 have the new job system wich is pretty awesome if you know how to use it, with this new job system joymax added a new awesome feature... the crafting system i wouldn't edit these files that much i would more like to add stuff like new recipes wich gives you for example the possibily to create a new potion for example 300% speed for 1-2min if you have the required materials and this recipe will be very hard to drop.
and for sure since vsro 274 have D12 items i would do the new alchemy system play 2 win and not pay2win (i wont sell proof stones for silk)
if you have some more ideas just post them here. I am always open for new ideas.