Conquer 4267 Login Sequence

11/07/2009 13:56 Korvacs#1
Anyone remember it? Ive got to the game server and im receiving a 1010:137 Packet which is empty except for my Character ID, Ive tried the following:

Respond with identical packet - Displays interface, servername, cords 0,0, with the message "Logging into server.....please wait", opening interface panels scars the background.

Respond with 1010:74 packet - Nothing changes, remains with the black login screen, so im assuming that the client doesnt understand it at this version.

Respond with 1010:137 populated with cords and map - Same as sending the identical packet.

So yeah i cant remember what im meant to send and i dont have a source that goes back that far to use as a reference :(
11/07/2009 14:24 Kiyono#2
Use the released CO 1.0 4267 source then...
11/07/2009 14:27 Korvacs#3
Quote:
Originally Posted by Kiyono View Post
Use the released CO 1.0 4267 source then...
I did a search and couldnt find any released source for 1.0 >_> or anything about the login sequence.
11/07/2009 14:34 Kiyono#4
Quote:
Originally Posted by Korvacs View Post
I did a search and couldnt find any released source for 1.0 >_> or anything about the login sequence.
[Only registered and activated users can see links. Click Here To Register...]
Oh, it's filtered...lemme upload it then.

//edit Uploaded
11/07/2009 14:35 danielachraf#5
lol this source is his :p
11/07/2009 14:36 unknownone#6
Code:
Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 89 00 00 00 

Server->Client
F2 03 TS TS TS TS MP ID MP ID CX CX CY CY 00 00 00 00 MP ID MP ID 89 00 00 00 

Server->Client
F2 03 TS TS TS TS PL ID PL ID CX CX CY CY 00 00 00 00 FF FF FF FF A4 00 00 00 

Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 AA 00 00 00 

//Server->Client. List of items.

Server->Client
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 8A 00 00 00 

Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 8B 00 00 00 

Server->Client
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 8B 00 00 00 

//Server->Client. List of friends.

Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 96 00 00 00 

Server->Client
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 96 00 00 00 

//Server->Client. List of weapon proficiencies.

Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 97 00 00 00 

Server->Client
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 97 00 00 00 

//Server->Client. List of skills

Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 

Server->Client
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 99 00 00 00 

//Server->Client. Guild info.

Client->Server
F2 03 TS TS TS TS PL ID PL ID 00 00 00 00 00 00 00 00 00 00 00 00 BE 00 00 00
11/07/2009 14:47 ChingChong23#7
hey instead of me creating a new thread, and while your at it unknownone, could you possibly find me something. Through all the open source servers I've seen, nobody has it either does the wiki @ pb. When picking up an item/gold, you bend over (and should tell everyone that your bending over) Could you get me that packet & structure, thanks. (5017 but i assume it would be the same on all)
11/07/2009 14:56 LetterX#8
Quote:
Originally Posted by danielachraf View Post
lol this source is his :p
You're mistaken. It's the base of cofuture (v4351 one), but the rest is made by Justin, Junior, and Impulse. :/
11/07/2009 15:05 Korvacs#9
Quote:
Originally Posted by LetterX View Post
You're mistaken. It's the base of cofuture (v4351 one), but the rest is made by Justin, Junior, and Impulse. :/
Ah right, so its a modification of my own source which i deleted like a year ago...so technically hes correct.

@unknownone:

Thanks for that, its looking good :)
11/07/2009 15:54 unknownone#10
Quote:
Originally Posted by ChingChong23 View Post
hey instead of me creating a new thread, and while your at it unknownone, could you possibly find me something. Through all the open source servers I've seen, nobody has it either does the wiki @ pb. When picking up an item/gold, you bend over (and should tell everyone that your bending over) Could you get me that packet & structure, thanks. (5017 but i assume it would be the same on all)
I think you just need to forward the item_loot packet with the right info in it (player id, item id etc).
11/07/2009 16:00 ChingChong23#11
Quote:
Originally Posted by unknownone View Post
I think you just need to forward the item_loot packet with the right info in it (player id, item id etc).
nah that aint it, already tried it :|
11/07/2009 16:42 InfamousNoone#12
Quote:
Originally Posted by ChingChong23 View Post
nah that aint it, already tried it :|
He's right, this must also be done BEFORE you send the remove item packet (from the ground).
11/07/2009 16:48 ChingChong23#13
Quote:
Originally Posted by InfamousNoone View Post
He's right, this must also be done BEFORE you send the remove item packet (from the ground).
if your confident, ill take another look.
11/07/2009 16:49 unknownone#14
Quote:
Originally Posted by ChingChong23 View Post
nah that aint it, already tried it :|
what info/switch are you using in the packet? Gimme a sample?

Edit:
Code:
14 00 4D 04 PL ID PL ID 00 00 00 00 CX CX CY CY 03 00 00 00
11/07/2009 17:03 Korvacs#15
Quote:
Originally Posted by ChingChong23 View Post
nah that aint it, already tried it :|
You have to make sure that the x and y cords of the player who is picking something up is included in that packet, otherwise it will never show the animation.

@unknownone:

I never receive the 0xBE packet once the sequence is finshed, its identical to what youve written, although ive handled the 0x98 packet aswell so that the pk mode is correct, any ideas?