Quote:
Originally Posted by Drako_x
Some1 should teach how to fish, instead of giving the fish.
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You should know ASM(at least basic instructions) and any other high-level language C/C++/Delphi.And you must be familiar with IDA disassembler and any debugger (OllyDbg is okay).
Disabling any protection is usually quite easy: you have to replace few assmebler instructions in client code (calls to code that initializes protector).However, if there's a server check, you will be disconnected soon after logging to game (if you ever will able to login).This is because server periodically sends to client special game packet that contain 'question'.This 'question' is forwarded by client to protector, which generates an 'answer', returns it to client, and then it is sent back to server.If answer is incorrect or there's no answer at all within some time, server disconnects you.
So to create bypass you have to: either learn algorithm and write your own code to generate answer to server, either selectively initialize and execute protector code that is responsible only for the checks.
Thats a direct quote from Nebular. Good luck.