From what I saw, I`ll need to send the 1017 packet to bring the button up, but I can`t figure how should I send it. If you could give me some directions that`d be great.
Cheers,
ElDeRnEcro
Cheers,
ElDeRnEcro
Quote:
From what I saw, I`ll need to send the 1017 packet to bring the button up, but I can`t figure how should I send it. If you could give me some directions that`d be great.
Cheers,
ElDeRnEcro
Target.Entity.StatusFlag |= (StatusFlags.Dead | StatusFlags.Ghost); BigUpdatePacket Update = new BigUpdatePacket(2, Target.Entity.UID); Update[0] = UpdateInfo.Create(UpdateType.Mesh, Target.Entity.Mesh); Update[1] = UpdateInfo.Create(UpdateType.RaiseFlag,(uint)Target.Entity.StatusFlag);