Help with monsters and drop gold

03/29/2015 21:23 alissoncuan#1
My server does not drop gold. Monsters takes 1 life and the guard2 attacking players.
These problems are in monsterinfos table? the table has attacks and is also gold drop.
version 6020
03/29/2015 22:21 pintinho12#2
The problem is that you're probably using a Messi Crap Source and the error might be somewhere on your source code, that I will be waiting for you to find out which piece of code does handle that things, so I can MAYBE help you, because I didn't develop psychic powers to see your codes from where I am, then I am not able to help you.
03/29/2015 23:46 alissoncuan#3
Source Mr.Santos
03/30/2015 01:13 denominator#4
For gold it's an autopickup system, as for items you have changed something I guess in here

Code:
public void Drop(Game.Entity killer)
        {
            if (Owner.Name.Contains("|How-To|"))
                return;
            if (Owner.Name.Contains("Assassin"))
                return;
            if (Owner.Name.Contains("Warrior"))
                return;
            if (Owner.Name.Contains("Guard"))
                return;
That's the drop area and the name needs to stay the same otherwise drops don't happen.
03/30/2015 01:15 _DreadNought_#5
Quote:
Originally Posted by denominator View Post
For gold it's an autopickup system, as for items you have changed something I guess in here

Code:
public void Drop(Game.Entity killer)
        {
            if (Owner.Name.Contains("|How-To|"))
                return;
            if (Owner.Name.Contains("Assassin"))
                return;
            if (Owner.Name.Contains("Warrior"))
                return;
            if (Owner.Name.Contains("Guard"))
                return;
That's the drop area and the name needs to stay the same otherwise drops don't happen.
I want to take a long walk off a small bridge looking at that