Turning hacks off with CE.

11/03/2009 07:27 thedemonhunter#1
Anyone having problems with turning hacks off when hacking with CE? the hacks work fine but when i untick frozen to turn it off my game crashes.
11/03/2009 10:04 mifune1#2
In the CE scripts there are 2 offsets wich both needs to be updated everytime and my guess is you only updated the top one.

Hope this can help you out.
11/03/2009 11:43 taz86#3
what is forzen for u ? to make the mobs unable to move ?
11/03/2009 13:32 woodyken#4
frozen ; he means that hes hack is frozen , that hes hack is on xD not that hes mobs are frozen :D
11/03/2009 13:47 SellSellSell#5
[ENABLE]
alloc(DrakoSpeed,16)
label(ReturnSpeed)
label(SpeedValue)
registersymbol(SpeedValue)

007E653A://<-change this offset/address so u can turn hack on
jmp DrakoSpeed
ReturnSpeed:

DrakoSpeed:
fld dword ptr [SpeedValue]
pop edi
pop esi
jmp ReturnSpeed
SpeedValue:
db 00 00 20 41

[DISABLE]
dealloc(DrakoSpeed)
unregistersymbol(SpeedValue)
007E653A://<- & this 1 so u can turn it off & u wont dc
fld dword ptr [eax+08]
pop edi
pop esi
11/03/2009 13:48 thedemonhunter#6
Thanks.