Tailoring mod~ Maybe?

11/01/2009 21:47 Dwolf141#1
Hey I know how the Fossil Mod works, Its programming or Similar to could be used to "Bot" the finish on tailored projects. I know I'm a re-re for not being able to code this myself or even know how to code in the first place. But i'd love to have a Finish bot for Tailoring.
11/01/2009 22:07 Dark Raccoon#2
This should be quite easy.
11/01/2009 22:15 Dwolf141#3
Quote:
Originally Posted by Dark Raccoon View Post
This should be quite easy.
I figured it would be given its only 6 fixed points in a window, but to gain the ability for Consistent "Perfect" finishes would greatly benefit all tailors alike
11/01/2009 22:16 Infamy^^#4
How does the Blacksmithing minigame work? When are you supposed to click?
11/01/2009 22:26 cloudkiller2006#5
at the very tippedytip last split second
11/01/2009 23:19 lostmage333#6
Use twintail. It does blacksmithing and tailoring.
11/01/2009 23:30 Dwolf141#7
Quote:
Originally Posted by lostmage333 View Post
Use twintail. It does blacksmithing and tailoring.
Be that as it may, I beleive that is detectable via HS... Where the Fossil restoration type is not. I'd rather not risk a bannwagon visit on my good life skills character.
11/02/2009 00:45 Ace465#8
Quote:
Originally Posted by Dwolf141 View Post
Be that as it may, I beleive that is detectable via HS... Where the Fossil restoration type is not. I'd rather not risk a bannwagon visit on my good life skills character.
he does have a point o-o
11/02/2009 01:13 Huynh.#9
Quote:
Originally Posted by Infamy^^ View Post
How does the Blacksmithing minigame work? When are you supposed to click?
The places to click changes each time, there's an order to it.

They stop in a certain order and you click which stops first to last, I don't think the clicking time matters as long as it's on green.
11/02/2009 01:18 Infamy^^#10
Quote:
Originally Posted by Huynh. View Post
The places to click changes each time, there's an order to it.

They stop in a certain order and you click which stops first to last, I don't think the clicking time matters as long as it's on green.
I see. But.. i thought all 5 points stop simuletaneously =o hmm I'll check that on monday.
11/02/2009 01:30 Dwolf141#11
Quote:
Originally Posted by Infamy^^ View Post
I see. But.. i thought all 5 points stop simuletaneously =o hmm I'll check that on monday.
Sorry to seen an (explitive) but this thread was about the creation of a tailoring mod similar to another. Nothing about Blackmithing. Could we maybe stay on topic? Blacksmithing settles at random points so the Variation i intend may not apply to that mini game. Still up to a good coder though ^^;
11/02/2009 01:32 lostmage333#12
Also, using "mousemove" inside the minigame does funny things. When I attempted a thing to do wasd to move the mouse a single pixel, it often jumped way out of the minigame box. Can't say for sure if I did something wrong, but using a macro would be difficult.
11/02/2009 03:11 Dwolf141#13
Well i geuss this isn't gonna ge me any where this way. so lets try again.
I basicly would like to see a program Similar to the Fossil restoration Macro/Script based program. that runs independent of MAbinogi client and server so is not subject to bann or patching. Basicly allow it to take over the mouse for a shortened period of time. just enough to Finish the tailored item in a "Perfect" finish state.
11/03/2009 02:03 Dwolf141#14
Quote:
Originally Posted by Dark Raccoon View Post
This should be quite easy.
Hey Dark Racoon, Just wondering about this response... did this mean you were gonna work on the creation of a Macro similar??
11/03/2009 04:02 Dark Raccoon#15
Quote:
Originally Posted by Dwolf141 View Post
Hey Dark Racoon, Just wondering about this response... did this mean you were gonna work on the creation of a Macro similar??
I am thinking about making one.

If I do make one, you'll find it here.

But right now its just too much work. I still got hella lots of Requests going on right now.