Since I am away from home for a few days (more then expected now due to car troubles). I thought I would do some research on files so I downloaded a few patches from TQ.
I decided to do the math on ItemAddition Values.
The following rules apply with the values.
Stats That are added
Mage
Warrior
Palladin
(Boots are an Exception of course since no more are made)
The values are worked out by the Base Values.
These are for example the Max-Patk and Min-Patk of a weapon of NORMAL Quality.
+1 = 5%
+2 = 10%
+3 = 15%
+4 = 20%
+5 = 25%
+6 = 30%
+7 = 35%
+8 = 40%
+9 = 50%
+10 = 60%
+11 = 75%
+12 = 100%
Lastly the conversion of cq_itemaddition to itemaddition.ini is quite simple.
You select all fields (but the ID field) press ctrl+c. Then paste in notepad. Then press Ctrl+H and replace [Tab] with a [Space]. Then you are done.
I decided to do the math on ItemAddition Values.
The following rules apply with the values.
Stats That are added
Mage
- M-Atk
- P-Def
- M-Def
Warrior
- P-Atk
- P-Def
- M-Def
Palladin
- P-Atk
- M-Atk
- P-Def
- M-Def
(Boots are an Exception of course since no more are made)
The values are worked out by the Base Values.
These are for example the Max-Patk and Min-Patk of a weapon of NORMAL Quality.
+1 = 5%
+2 = 10%
+3 = 15%
+4 = 20%
+5 = 25%
+6 = 30%
+7 = 35%
+8 = 40%
+9 = 50%
+10 = 60%
+11 = 75%
+12 = 100%
Lastly the conversion of cq_itemaddition to itemaddition.ini is quite simple.
You select all fields (but the ID field) press ctrl+c. Then paste in notepad. Then press Ctrl+H and replace [Tab] with a [Space]. Then you are done.