Quote:
Originally Posted by SoulNecturn
Number of generators is not limited... I have over 8,7k currently and have no problems..
Number of max monsters spawned - here appears that exist limit ... I am unable to run properly over 100.000 monsters (visible in NPC server as Born from generators: xxx) ...
Currently handling over 80k stable ... but when I tested it long time ago with 100k and over - it was having your described issue (generator stop to provide new monsters... and born from generators slowly dropping)...
And this - has nothing to do with resources - this I can clearly confirm. Sure Generators require loads of RAM - as more used as more RAM (dedicated!) but in my case with this 100k monster this wasnt case at all.
btw idlemonkey you wrote
"1 generator that spawns 500 mobs will use up less ids as apposed to 100 generators that spawn 5 mobs .... "
Ymmm... I have loads of generators spawning even just 1 monsters - for event needs etc etc...
I dont see reason or sense why would I put 1 or 2 generators to mass spawn monsters on map in 1 location ... Generators Should be used in bigger amounts (thats my opinion). I prefer to have 100 generators on 1 map properly distributed for spawn VS 1 or 2 generator spawning for whole map thousends monsters... This is not healthy for server as well and can provide erros in spawning locations...
Summaring:
Number of Generators is not limited
Numbers of Born monsters - looks like limited
RAM - ensure to have big backup of RAMs if have loads of generators under usage (requirements of RAM rises if many players hunting in large groups in same time.. as this is the momment when generator is making biggest stress to server!)
Cheers
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Thanks for your reply, I see what your saying i currently have 93,000 Spawning from my generator, So would you say its safer to minimize it to say, a max of 90,000 ? and if so how do you cope with that ? just less the monsters in other maps ?
I went through my gens, and Went through every map ID and each map that was unused, but had monsters in i have removed them now, Server seems stable once again, I have removed allot of Gens.
To be fair 90K+ is still allot of monsters to be fair and really most of them are used from previous database owners and since ive put allot of time into developing quests and translating the majority of the database, deleting unwanted npcs and so on, I havnt really added like Monster maps that include mass amount of monsters, this is why ive only just got this issue
i appreciate the help thanks