[Help] Co 1.0 Features

10/31/2009 00:58 SkyTearZz#1
Hey guys, I need help with 2 things.
What features did Co 1.0 exactly have, it's been 5 years and I can remember some but others I can't.
and what kind of a Co 1.0 server would you like to see or play on?
Features that I know are listed below: [Correct me if I'm wrong or any of them]
*this includes features that shouldn't be included also but can be changed*

Quote:
No Lottery
No Ninja's
No Talismans
No ArtisanOu [Sockets Weapons]
No MagicArtisan [Upgrades Level and Quality of Items for Mets/Dragonballs.]
Max +9 instead of +12
Max Level 130
No UnknownMan [Dragonball leveling]
No Shopping Mall
No Itemlock
Only 1st Reborn
No Nobility
No Potency
No Cps System
No Mentor/Apprentice System
ArtisanWind [thanks grillmad]
Titan and Ganon, [Expot Monsters]
No tortoise Gems
No dis city
PK enabled TwinCity
No BlackSmithLee
No ProficiencyMaster

I'm only asking for help NOT spam or flames.

I love this itemlock war going on. The side that makes the most valid statements will decide whether itemlock should remain or not.
10/31/2009 01:00 Fish*#2
Quote:
Originally Posted by SkyTearZz View Post
Hey guys, I need help with 2 things.
What features did Co 1.0 exactly have, it's been 5 years and I can remember some but others I can't.
and what kind of a Co 1.0 server would you like to see or play on?
Features that I know are listed below: [Correct me if I'm wrong or any of them]
*this includes features that shouldn't be included also but can be changed*




I'm only asking for help NOT spam or flames.
It had ArtisanWind >.<
10/31/2009 03:01 CurseOfExcalibur#3
No tortoise gems.
10/31/2009 03:19 Fish*#4
No Garments.
I cant remember if it had the thing where you can wear gear from all classes under lv70 after reborn and you self over lv70.
10/31/2009 03:26 Die Schnittstelle#5
Hmm I'm not sure but it had Attributed Weapons I think...
10/31/2009 03:32 BullShark#6
Quote:
Originally Posted by Die Schnittstelle View Post
Hmm I'm not sure but it had Attributed Weapons I think...
Where are you moderator at? What section?
10/31/2009 04:02 SkyTearZz#7
The Lv 70 and under weapons/gears thing was there as far as I know,
@BullShark, it doesn't matter whether whose a mod at what section or not. We're all are/were Co players. He has the right to say anything as much as anyone here does.
10/31/2009 04:03 BullShark#8
Quote:
Originally Posted by SkyTearZz View Post
The Lv 70 and under weapons/gears thing was there as far as I know,
@BullShark, it doesn't matter whether whose a mod at what section or not. We're all are/were Co players. He has the right to say anything as much as anyone here does.
I was just asking, you did not have to be a jerk about it. :(
10/31/2009 04:09 SkyTearZz#9
Quote:
Originally Posted by BullShark View Post
I was just asking, you did not have to be a jerk about it. :(
Then you could have just private messaged him, not spam the thread.
10/31/2009 04:10 BullShark#10
Well i'm sorry. :(:(:(:(:(:(
10/31/2009 04:13 mwaha#11
1.0 didnt have dragonballs did it?

Though you say ItemLock wasnt in 1.0, but it is a needed feature for any server imo.
10/31/2009 04:15 Fish*#12
Quote:
Originally Posted by mwaha View Post
1.0 didnt have dragonballs did it?

Though you say ItemLock wasnt in 1.0, but it is a needed feature for any server imo.
ItemLock not needed if is gonna be like conquer 1,0?
10/31/2009 04:17 mwaha#13
Quote:
Originally Posted by grillmad View Post
ItemLock not needed if is gonna be like conquer 1,0?
Its a security feature rather than an enhancement feature, I think the posters idea is to take out all the crap which ruined the game from 2.0+, itemlock didnt ruin the game, it added a valuable security feature that prevented loss of items.. surely anyone would want this feature.
10/31/2009 04:17 .Guru#14
Quote:
Originally Posted by mwaha View Post
1.0 didnt have dragonballs did it?

Though you say ItemLock wasnt in 1.0, but it is a needed feature for any server imo.
why would itemlock be needed? that's such a stupid idea. took the fun out of pker raids.
10/31/2009 04:21 Fish*#15
Quote:
Originally Posted by Prot0type View Post
why would itemlock be needed? that's such a stupid idea. took the fun out of pker raids.
I thought about write exactly the same.
Itemlock = Cant get any gear while PK XD (BAD)