CE code mass spawn hack.

10/30/2009 14:08 antondude#1
Hey, this is a request for the mass spawn hack for bosses,
through ce.

I have finished all the other ce scripts but the boss one im not sure.
I had a look at another code and it mentions boss but its just a vac. Not boss mob mass spawn.

Quote:
[ENABLE]
alloc(newmem,1024)
label(returnhere)
label(originalcode)
label(exit)

0045C1CD:
jmp newmem
nop
returnhere:

newmem:

originalcode:
mov edx,[eax+1c]
mov [ecx+20],edx

mov edx,999 // folow mobs
mov dword ptr [eax+1C],edx

mov edx,99
mov dword ptr [eax+00],edx

mov edx,99
mov dword ptr [eax+04],edx

mov edx,99
mov dword ptr [eax+08],edx

mov edx,99
mov dword ptr [eax+10],edx

mov edx,99
mov dword ptr [eax+14],edx

mov edx,99
mov dword ptr [eax+18],edx

mov edx,99
mov dword ptr [eax+30],edx

mov edx,99
mov dword ptr [eax+38],edx

mov edx,999 // number boss spawn
mov dword ptr [eax+8c],edx

mov edx,01 // time delay between spawn
mov dword ptr [eax+90],edx

mov edx,300 //dwmove delay of monsters ;u can make it higher or lower than 540 but no more than >900 if u lagging or getting crash report
mov dword ptr [eax+3C],edx

mov dword ptr [ecx+20],edx
exit:
jmp returnhere


[DISABLE]
dealloc(newmem)
0045C1CD:
mov edx,[eax+1c]
mov [ecx+20],edx
Well the boss doesnt spawn mass mobs, need help on it.
Much thanks.
10/30/2009 14:47 ~Kakkarot~#2
+#1 reported at 30/10/09 GMT +1 14:47 cause wrong section

this is a release section ;)

here is the vac that spawns bosses, its not updated tho

10/30/2009 14:53 antondude#3
lol? Only release section.. um first i heard of it sorry XD..
Well i kinda released a vac hehehe meh.

Thanks for the script, you know the array to bytes ?? Much appreciated please

Edit: Do you use the normal vac array ?
10/30/2009 15:02 ~Kakkarot~#4
use this to update [Only registered and activated users can see links. Click Here To Register...]
10/30/2009 15:11 antondude#5
Is it supposed to take soo long when trying to find it.
This is crazy.. :(

*Not 100% familiar with ce hacks sorry for nubness
10/30/2009 15:25 ~Kakkarot~#6
search lasts 5 seconds for each hack...follow the pictures
10/30/2009 15:27 antondude#7
Can i ask, is 0045C170 correct ?
10/30/2009 15:49 ~Kakkarot~#8
if you scanned and got this then probably is, i dont know, beacuse i dont play, that is why my hacks are outdated
10/30/2009 16:22 supsuop#9
Quote:
Can i ask, is 0045C170 correct ?
Im not sure but
i got the same when i scan for mov [ecx+20],edx
and when i scan for mov edx,[eax+1c] did i get 0045C16D
I go and test both tomorrow
10/31/2009 00:12 shadowshaban#10
Yes 0045C16D is the right updated offset.HF :D I tried in Requies!
10/31/2009 03:59 antondude#11
Quote:
Originally Posted by supsuop View Post
Im not sure but
i got the same when i scan for mov [ecx+20],edx
and when i scan for mov edx,[eax+1c] did i get 0045C16D
I go and test both tomorrow
Thanks mate good stuff

Edit: I havent tested on oread but on bosses in requires spawn mobs, but not as fast as
i saw some other hack o.O

Edit: Any clue on a Solo hack for crespo dungeon :) ??
10/31/2009 07:40 abuelito#12
I have a question for you. why don't i get exp????
I summon the monsters but when i kill them i do not get exp?
With the script u gave me.
tell me how to fix it or whats going on...:handsdown::bandit:
10/31/2009 10:33 crowder#13
hehe im a beginer when it comes to mass spawn hack. erm ive put it into my CE, but it just makes oread follow me normally, as if i were just vacing him, spawning no hatchlings. i asked arround and i was told u need 2 players for this. do both players need the hack?
ive tried it by both unpacking with pack manager, pasting in my edited monster.cvs and repacking. and using CE with your script and offsets from this post. ahh plz help

PS: dont rape me its like my 1st reply thingy - lol
10/31/2009 10:49 antondude#14
Well i tried running it unpacked, but client crashed.
I need the unpacked dekaron.exe

With the ce hacks im capable of doing all skill, normal vac and what not.
But the boss oread spawning heaps of hatchlings very fast has stumped me :(
11/01/2009 00:04 trane.#15
#Moved