NosTale GM (?) packets

02/05/2015 13:28 Bejine#1
Hello epvp!
I want to know, what these packets do (and if it's Recv or Send):
gmapr - This one i know, it's [Recv]gmapr <char ID> <1/2>. It changes if player is GM or not (purple nickname with [GM] and golden talk)
gmcon - debug log, strings
and these aren't "GM":
gmbr - family thing
gmsg - family thing
02/05/2015 13:33 IceTrailer#2
Quote:
Originally Posted by Bejine View Post
Hello epvp!
I want to know, what these packets do (and if it's Recv or Send):
gmapr - This one i know, it's [Recv]gmapr <char ID> <1/2>
gmbr - ???
gmcon - ???
gmsg - ??? (GM msg?)
I tried to Recv all of these but didn't work :/
As far as I know these are group packets ..
02/05/2015 13:37 Bejine#3
The first one is definitely not.
02/05/2015 17:42 ernilos#4
gmcon packet was cracked some time ago by d3vil (IDK how is called now), it only let's you use some... "Debug" stuff?
02/05/2015 17:57 Bejine#5
Quote:
Originally Posted by ernilos View Post
"Debug" stuff
Do you know what for example?
BTW. How can I "enable" this [Only registered and activated users can see links. Click Here To Register...]?
Or how could I if it's not available now.
02/07/2015 20:14 *-OMG-*#6
@ernilos OMG is my new and permanent nickname X'D

gmcon allows you to view the debug log, translation strings etc.. Tasty but useless, Yeah !

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You can't use this command without a client patch, it is skipped by client if you aren't joined as staff member.. GM authentication changes the value of a boolean variable, find it.. Change the value to false/true (i don't remember the exactly value) and you have the access to it. Only who know reverse engineering will be able to unlock it. Good luck/fun.

-- EDIT --

gmsg sets the daily family message, nothing to do with GM's commands..

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Example: gmsg <PlayerID>|<Message>

-- EDIT --

gmbr shows the family members list, nothing to do with GM's commands..

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Example: gmbr 0 <PlayerID>|<A Long Number>|<Player Name>|<Player Level>|<Player Class>|0|9|<Online (0~1)>
02/07/2015 21:47 Bejine#7
@*-OMG-* I've got a client with it. Have you got any "examples" with using this packet? I mean I see that only "gmcon 2 <number>" and "gmcon 3" working, anything else? You said something about debug log.
02/07/2015 22:11 *-OMG-*#8
Quote:
Originally Posted by Bejine View Post
@*-OMG-* I've got a client with it. Have you got any "examples" with using this packet? I mean I see that only "gmcon 2 <number>" and "gmcon 3" working, anything else? You said something about debug log.
Yeah there are different values but i prefer to don't make it public.
I only can tell you that the second parameter is the player Rank.. gmcon <Rank> <N> ;)
02/07/2015 23:01 Bejine#9
Still nothing :/ Could you make an exception and give it only to me? XD
02/07/2015 23:22 *-OMG-*#10
Quote:
Originally Posted by Bejine View Post
Still nothing :/ Could you make an exception and give it only to me? XD
If you have something of cool, contact me on skype.. live:systemx64