[Help] SRO on 2 Machines

02/05/2015 09:43 shellx#1
Hello there,

Well, to be clear, I'm trying to understand the logic of files and region binding. The question is which files i should open in second machine for a strong server? And how many certs i should use? If I'm going to use more than 1 cert, where do i port them, should i use the first machine's IP in 2. cert and files, or else which IPs i should use.

I've already searched for a tutorial or information about this. But i found none.
02/05/2015 10:42 ledgervera#2
Well, i didn't get your point
but 2 machines will work if you are using proxy
02/05/2015 12:36 magicanoo#3
It depends on what you need.
If you have already 1000 players connecting and you want to upgrade to 2000 slots => you should have 2x agentservers and 2x gameservers.
If you just want to open all regions with no crashes/lags => you should have 1x agentserver and 2x gameservers.

In both cases, you're going to use one cert. but it will require special configuration to accommodate the extra modules.

As for the region binding, in the database table _RefRegionBindWithAssocServer, you will specify which gameserver will load this particular region(s), by setting it to 1/2.