ok I'm not quite sure if this counts as question or non-release, It's basically an idea for making creating hacks easier. there's always the problem that whenever a major update is released the hacks need to be updated since pointer ect changed. therefore id like to create a thread to collect information that makes finding adresses, pointers ect easier (sharing of finished stuff included). I for example play on a p server and therefore can't use any of the hacks in here, but I can tell some stuff i found out which probably are the same on offical aion servers. for example that character position is float, wing cd is 4byte, atk speed is 2bytes...sure im probably captain obvious right now but it took me very long to find this out all on my own.
what kind of information i'd like to see in here is for example how to bypass the debugger protection (which prevents you from using "find out what acsesses this adress and slt) or how many offsets the pointers have.
this what i found out on JustAion:
character position: float, around 50 addresses with 1 big daddy address changing every time you use a mount, die, teleport to a different map, restart game or get caught by anticheat.
attack speed: 2bytes, 5 addresses with 1 big daddy, same changing behaviour like the char position. value is always 1000 times higher than shown in the character stats (the default 1.5 are found when looking for 1500 and so on)
wing cd: 4bytes, 2 addresses with 1 big daddy, changing only when restarting the game. value is 0 when wings are ready, counting down from 10.000 when not (miliseconds).
fov: float, single adress, changing only when restarting the game. default is 60, 90 when in build mode of your home. max is 180, which still isn't glitchy at all(skyrim for example goes crazy when fov is set above ~130).
i know this isnt much, but it should be quite helpful for new people. I tried finding pointers using the pointer scan, but without knowinv anything about them i wasn't able to find out anything useful exept of pointer with 2 offsets that work until address has changed 8 times (gave up seeking for a permanent pointer after 3months of frying my cpu).
if someone could share some information about the debugger and pointers (as mentioned before) every1 could easily find pointers no matrer which game version you have or server you play on :)
what kind of information i'd like to see in here is for example how to bypass the debugger protection (which prevents you from using "find out what acsesses this adress and slt) or how many offsets the pointers have.
this what i found out on JustAion:
character position: float, around 50 addresses with 1 big daddy address changing every time you use a mount, die, teleport to a different map, restart game or get caught by anticheat.
attack speed: 2bytes, 5 addresses with 1 big daddy, same changing behaviour like the char position. value is always 1000 times higher than shown in the character stats (the default 1.5 are found when looking for 1500 and so on)
wing cd: 4bytes, 2 addresses with 1 big daddy, changing only when restarting the game. value is 0 when wings are ready, counting down from 10.000 when not (miliseconds).
fov: float, single adress, changing only when restarting the game. default is 60, 90 when in build mode of your home. max is 180, which still isn't glitchy at all(skyrim for example goes crazy when fov is set above ~130).
i know this isnt much, but it should be quite helpful for new people. I tried finding pointers using the pointer scan, but without knowinv anything about them i wasn't able to find out anything useful exept of pointer with 2 offsets that work until address has changed 8 times (gave up seeking for a permanent pointer after 3months of frying my cpu).
if someone could share some information about the debugger and pointers (as mentioned before) every1 could easily find pointers no matrer which game version you have or server you play on :)