how to change graphic of a monster?

10/23/2009 14:07 asdfg177#1
Hi all hackers,
can someone tell me how to change the graphic of the monster
example: Change The body of Carbon to Blaverus
to make the game more smoothy.
I hope u understand what i need.
I give 10 thx for right answer :)
hope this could be a nice deal
Thanks in advance
WonderPet
10/23/2009 18:16 KenDark#2
It is possible and quite a good idea, but it could cause errors, if its related to something else, you brake the chain you brake the game...

But i haven't checked it yet, so can't say much, but good idea
10/23/2009 18:33 ~Vegeta~#3
Well u got to try, but to get working u would need to do lots of csv editing, like setting correct animation, changing skin of monster and etc...
Nothing is impossible
10/23/2009 19:07 asdfg177#4
ok i will try when i get it work i will post
Edit1: 1 more question where can i find those graphic files? i got a good and easy idea: i want to change the name of the blaverus file to the name of the file of the Carbons.
are those files in dekaron\\data\texture\monster folder?
thx in advance
10/23/2009 19:49 KenDark#5
Quote:
Originally Posted by ~Vegeta~ View Post
Well u got to try, but to get working u would need to do lots of csv editing, like setting correct animation, changing skin of monster and etc...
Nothing is impossible
he only wants to change the crabons graphic to look for blaverus skin, not the animation, since the skin has no animation the player still recieves damage and the blvaerus "shell" will simply not move

unless its all chained up, and you need to almost completely change it...wich i doubt...


tho this will be hardly noticeable in todays average computer, but will help to "256 ram PC's" XD
10/23/2009 20:03 ~Vegeta~#6
Quote:
Originally Posted by KenDark View Post
he only wants to change the crabons graphic to look for blaverus skin, not the animation, since the skin has no animation the player still recieves damage and the blvaerus "shell" will simply not move

unless its all chained up, and you need to almost completely change it...wich i doubt...


tho this will be hardly noticeable in todays average computer, but will help to "256 ram PC's" XD
Well i think it is chained cause when change the data at oreads animation when he dies with some other mob blaverus in this example i think its going to be a big crash, i think a monster that is huge cant do a animation like the mini one.

EDIT: and yes asdfg177, the textures are in that folder

heres a little list where you can find everything connected to the monsters:
10/24/2009 12:33 asdfg177#7
Ty so much for ur good answers. I will try it out when new crc bypass is released.
Atm lvl 70 ak--> attack acceleration rules :D:D