Some "bugs"

01/03/2015 14:00 adamqem#1
Hi! I am using lauling v3 and i have some problems.

1. On "Battle shield" is applyvalue0 = -2 and applytype0 = 8
- the shield has Movement speed bonus +2%, but true value which it decrease is -2 and it should decrease -2%
- i want let the shield shows the true value in bonuses, let it shows -2% and let it decrease -2%

2. FMS on drop doesn't get bonus Average damage +% or -%.. Do not know why.. Same does "Toxic sword"(lv. 75)

3. "bewitched thing"(71051) and "blessed thing"(71052) work badly
- these two things should apply PVP bonuses, but when i use 71051 on item, it gives that item firstly +500ZB and then Strong against Monsters 10%.. Only these two bonuses it gives.
*SOLVED* by editing item_attr_rare in database
- when i use 71052 on item with that 2 PVP bonuses, the 71052 switch them so example :
- i really don't know what to do with it ..

4. I have in shop 71501 and 71052 3x times...
1piece, 10pieces, and 50 pieces
When i buy pack with 10 or 50 pieces, it gives me to inventory only 1 piece.

If i sum it up, the problems are only mostly in bonuses. Does someone know the fix? It helps me a lot. Thanks! If you won't answer here and you prefer skype, then here is mine. Thanks for every answer.
Skype: adamqem
01/03/2015 14:31 Bently.#2
The Problem 1:
If you revise the item_proto in the Serverside, then you make it same in the item_proto Clientside.


The Problem 3:
you must to revise the bonis in the database on item_attr_rare.
01/03/2015 15:20 adamqem#3
The Problem 3: Solved. Thank you.
The Problem 1: I edited item_proto in serverside and clientside. Now i've tried edit it again. When i put on applyvalue0 = "-2" and i pack it. Put it in the client, still there shows number 2 and not -2. So i depack the item_proto and there's number 2! But i added there before number -2. Do not know, why it's switching. On serverside it's okay.
01/05/2015 17:57 adamqem#4
rr