Possible to hack character dmg>?

01/03/2015 05:46 shirokenpowa#1
Normally I would say this is impossible as stuff like this is usually server sided. But lately on AO Int there have been a select few players who have defied the laws of the game and beaten people they straight up shouldn't be able to beat. For example there is a player named on Macedon server who was killing lvl 160+ people in FL at level 140 when the people he was facing had all +10 gear
. There is no possible way a +10 fully equipped player using level 140 gear could possibly beat a +10 level 160-165 geared player (by this i mean 3m+ might). Every one on server who has pvped this played (as well as a few others) have said hacks are being used. I don't see how it is possible but when a level 140 player is almost 1 shoting a maxed geared 160 mercenary then something is going on. I am not asking how to do this, I am simply asking if it is possible. Even as bugged as Celestial Hunters are, there should be no way for them to 1 hit superior mercs in FL.
01/03/2015 09:39 ImNotLegit#2
It's not hack damage but here how to do (I'm not 100% sure so I can't confirm ) :

- When you enter a PVP fight , you're being nerfed , for PVP conditions.PvE and PvP stats are not the same.

The server do this :

Quote:
1. Fight will begin
2. Server send you packet who nerf you (PvP stats)
3. Fighting
4. End of fight
5. Server send you packet who makes you back to normal ( PVE stats)
But imagine one second that you skip the Step 2 ? You are fighting in PvE conditions and will do insane damage.

I heard sometimes with extreme lag , you don't receive this packet and fight with PvE condition but I can't confirm.

Or with some code and network skills you should be able to create a packet filter (or use one).

I think this player is using this , since there is no way to hack your damage directly.
01/03/2015 23:55 shirokenpowa#3
That is something that can probably be tested by joining fl and cl, searching for unknown initial value, and then changed value every point after when entering and exiting pvp.
01/05/2015 17:24 Alz™#4
May be imposible....
01/05/2015 22:28 shirokenpowa#5
true, but if u ever see this player in pvp it is clear something is not right. Like seriously what he does should be impossible by simply gear tiers. In pvp gear tiers are more useful than gear upgrade levels. So even though a 140 may have all +10 gear, a 170 with +10 twilight or pega gears should mop the floor with them quite easily. Any high level will have a patriot and another form or more of removing combo counts. Usually monk + patriot or roro + patriot is enough to prevent stuns from ever being an issue. This low lvl does not even run a stun heavy formation, he just completely wrecks mercs in 1-2 shots at most with main, and it is ridiculous.
01/06/2015 18:24 Alz™#6
Quote:
Originally Posted by shirokenpowa View Post
true, but if u ever see this player in pvp it is clear something is not right. Like seriously what he does should be impossible by simply gear tiers. In pvp gear tiers are more useful than gear upgrade levels. So even though a 140 may have all +10 gear, a 170 with +10 twilight or pega gears should mop the floor with them quite easily. Any high level will have a patriot and another form or more of removing combo counts. Usually monk + patriot or roro + patriot is enough to prevent stuns from ever being an issue. This low lvl does not even run a stun heavy formation, he just completely wrecks mercs in 1-2 shots at most with main, and it is ridiculous.
Huhm.. I'm very interesting :)