cSRO offsets

10/18/2009 16:29 recking#1
hey everybody...

i tried now for nearly 2 hours to get the offsets of cSRO... if anybody gots them, share with us please.

im way to stupid for that, or i have just a lack of alcohol...
10/18/2009 21:35 bheaven#2
may work or not... did not test it

values are in hex
Code:
server=D61CF8
char=D61DF8
guild=D62FAC
10/18/2009 22:16 Shadowz75#3
Quote:
Character Base=D6384C
Character Name=D61DF8
Server Name=D61CF8
Guild Name=D62FAC
Gold Address=F83B0C
Handle Address=F83AD0
Position Divider=C2EC18
did not test them too, but they should be right, because i used my sig based searcher
10/19/2009 20:24 recking#4
i tried them both... maybe im doing something wrong, but when i read them, (offset + mp, exp, gold offset) i get nonsens values...

i just want to make a simple application in autoit which can read my current char values...
09/08/2010 17:35 Kackabumbum#5
WTF? How you got the charnames offsets? I tried it for over 2 hours and got only 00000002 as a pointer and a giant formula as the distance. Any tipps or usable tutorials? AND: it is corrent if i suppose that the Grantname has no memory address?

Regards
09/08/2010 19:42 lesderid#6
Quote:
Originally Posted by Kackabumbum View Post
WTF? How you got the charnames offsets? I tried it for over 2 hours and got only 00000002 as a pointer and a giant formula as the distance. Any tipps or usable tutorials? AND: it is corrent if i suppose that the Grantname has no memory address?

Regards
People saying that shouldn't be working with application memory.
09/08/2010 20:10 Kackabumbum#7
The grantname is stored in memory for a short time after you've logged in. But a grantname's change has no effect in the memory - and after a few minutes the memory addresses will be overwritten or cleared.
09/09/2010 14:42 DooMyX#8
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09/09/2010 17:02 lesderid#9
Quote:
Originally Posted by Kackabumbum View Post
The grantname is stored in memory for a short time after you've logged in. But a grantname's change has no effect in the memory - and after a few minutes the memory addresses will be overwritten or cleared.
There is something called 'pointer'.
09/09/2010 21:43 Kackabumbum#10
WEEEEEEE really? What will you point? The grantname who isnt stored in an regular memory address?
09/09/2010 22:10 lesderid#11
Quote:
Originally Posted by Kackabumbum View Post
WEEEEEEE really? What will you point? The grantname who isnt stored in an regular memory address?
Do you know that even the password is being stored as long as the client is running? Just pause the game when 'the grantname is in memory' and do a pointerscan.