Aion Offsets

10/17/2009 15:12 Bl@ze!#1
Code:
	/** 
	 * Offsets for Patch 1.5.1.4
	 */
	TargetPointer           = 0x62EB7C, 
	TargetX                 = 0x0028,   
	TargetY                 = 0x002C,   
	TargetZ                 = 0x0030,   
        EntityBase              = 0x62EB7C, 
	EntityPointer           = 0x1C4,    
	EntityState             = 0x20C,    
        EntityType              = 0x168,    
        EntityGUID              = 0x20,     
        EntityName              = 0x36,     
        NodeCount               = 0x58,     
        PlayerHP                = 0xA27720,  //-> Offset um ->138280 verschoben
        PlayerHPMax             = 0xA2771C, 
	PlayerMP                = 0xA27728, 
	PlayerMPMax             = 0xA27724, 
	PlayerX                 = 0xA1CC68,
	PlayerY                 = 0xA1CC6C,
	PlayerZ                 = 0xA1CC70, 
	PlayerRotation          = 0xA1C8C8, 
        PlayerTargetHasTarget   = 0x62EB84,
        PlayerIsCasting         = 0xA1D4D0,
	PlayerExperience        = 0xA27710,
	PlayerExperienceMax     = 0xA27700,
	PlayerName              = 0xA5E718,
        PlayerLegion            = 0xA1D5C8,
        PlayerRegion            = 0xA1F580,
User Contributed Offsets. Thanks to : slice
Code:
        AbyssKillsToday = 0xA25454,
        AbyssKillsThisWeek = 0xA25458,
        AbyssKillsLastWeek = 0xA2545C,
        AbyssKillsTotal = 0xA25460,

        AbyssPointsToday = 0xA25468,
        AbyssPointsThisWeek = 0xA25470,
        AbyssPointsLastWeek = 0xA25478,
        AbyssPointsTotal = 0xA25440
If you want more offsets which are not shared to the public contact me and tell me why you need some more. :)
10/17/2009 17:51 Kinu#2
#sticky

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10/18/2009 22:07 bloodx#3
no stupid questions in this Thread...

#reported



Ty for the List, can't really use it cuz Packets = best but nice :)
10/19/2009 13:38 plany123#4
i have a offset scanner developed :)

he create 3 txt files

mem1 = int values
mem2 = float values
mem3 = float values (Pointer)

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10/19/2009 17:47 unknown661#5
die ce table von a village könntest du auch adden
10/19/2009 22:33 martincavas#6
thanks alot
10/22/2009 19:24 Bl@ze!#7
#updated for 1.5.0.11
10/22/2009 22:30 Mely#8
Hat einer zufällig die Pointer für die Berufe? bzw die erfolg misserfolg leisten?

Does anyone have the pointer of the professions? or success and not success?
10/23/2009 00:02 nod43#9
you should give credits to the people who actually found these offsets.
10/24/2009 17:41 Vyndariel#10
Bevor ich jetzt damit rumspiele wäre eine kurze Auflistung was nur Clientseitig läuft und was auch vom Server akzeptiert wird nett ;)

Danke!
10/25/2009 00:26 OmegaArma#11
90% of these adress is not working o_O
Its only for posing?
10/25/2009 02:00 bloodx#12
Quote:
Originally Posted by vyn View Post
Bevor ich jetzt damit rumspiele wäre eine kurze Auflistung was nur Clientseitig läuft und was auch vom Server akzeptiert wird nett ;)

Danke!
versteh zwar nicht 100% was du meinst aber,

all diese sachen bewirken nix Server Side, außer vllt X,Y,Z


Casting Time vllt sowas wie Cooldown hack. Vllt Loggen sie sowas, aber wohl eher nicht.
10/25/2009 03:26 psyK82#13
Quote:
Originally Posted by OmegaArma View Post
90% of these adress is not working o_O
Its only for posing?
The addresses are working fine, got the correct base address?

@Unkn0wn0x
Good work, thnx..
But you swapped offsets for player x and y...maybe because the players rotation value 0 refers to kompas 270 degrees (west)..
For my bot i wrote a correction for the rotatio (0-360, 0 at north)

keep up the good work,
psyK
10/27/2009 01:38 Hunter_1#14
Quote:
Originally Posted by plany123 View Post
i have a offset scanner developed :)

he create 3 txt files

mem1 = int values
mem2 = float values
mem3 = float values (Pointer)

[Only registered and activated users can see links. Click Here To Register...]
I'm new here but I've got a pretty decent bot going for a first timer. However, I would like to try memory reading for hp and what not instead of pixel detection.

I have run this exe and it does infact show the correct values at the correct offsets. I am having issues however, with my own bot to be able to actually get the base memory address .... I am able to grab the PID of the AION Client, but it seems that I am unable to get the values out. Several posts mention the Game.dll ... but how are you getting the base address of the game.dll from the AION Client process?

Thanks for any help.
10/27/2009 18:47 psyK82#15
Quote:
Originally Posted by Hunter_1 View Post
I'm new here but I've got a pretty decent bot going for a first timer. However, I would like to try memory reading for hp and what not instead of pixel detection.

I have run this exe and it does infact show the correct values at the correct offsets. I am having issues however, with my own bot to be able to actually get the base memory address .... I am able to grab the PID of the AION Client, but it seems that I am unable to get the values out. Several posts mention the Game.dll ... but how are you getting the base address of the game.dll from the AION Client process?

Thanks for any help.
Depends, whats your coding language?
I know i only in .net, there its relativ easy to list all loadet modules for a PID and the addresses of them.