KQ help plz

12/02/2014 15:23 fks157#1
How to make a new KQ to the game?
12/02/2014 18:27 *Kaito#2
Completly PS + how to add or only add?
12/02/2014 18:50 fks157#3
i need to know how to add the fully KQ eith scripts!! working KQ
12/11/2014 09:46 SaloumTerlon#4
1) Add the mobs.
Shns to use:
Mobinfo (Client or Shine)
Mobinfoview (Client)
Mobinfoserver (Shine)
MobSpeices (Shine)
MobWeapon (Shine)

2)Mobs with skills in mobweapon other than one attack require a sequence
which can be found in mobattacksequence folder in shine folder, should be easy to figure out.

3)Add the map
Shns to use:
Mapinfo (Shine or Client)
MapViewInfo (Client)

Txts to use (Found in Shine folder>World):
Field.txt

Next after you've added the map , you will need to add it as a kq
4) Shines to use:
KingdomQuest (Client or Shine)
KingdomQuestTrew (Shine)
KindgomQuestDesc (Client)

Next you will need the script for the kq which can be put in ScenerioBookShelf in shine folder> KQ , then define it in pinescript.txt in world folder , and add the mobregen in mobregen folder , if you need to add rewards use shinerewards.shn :3 Enjoy.
If you have any other questions feel free to ask.
12/13/2014 11:45 fks157#5
sure can u help me later?