[Help] Experience

11/24/2014 12:08 Soulfly25#1
Hello mates, Good Day

Can u please help me or explain it to me my problem of my Experience
When I was in green monster and the level difference of the monster to my character is >20 then it still give me a high experience like 0.250(per scatter) . when it becomes the gap to >120 it give experience of 0.00001(which is lower now) <--< and this is what I want if the dif.level is > 5.

Here is the Picture
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Hope someone will help me.


Thank You Mates
11/24/2014 17:10 Super Aids#2
We need some codes lmao.
11/24/2014 17:13 pro4never#3
Exp required to level up is all stored client side (you should be using data harvested from it for your server. Every server I've seen does)

Exp gained for hitting/killing monsters is super basic and should be correct in 90 pct of public sources. 1 dmg to white named monster = 1 exp. There's then level based moidifiers to account for red/black/green named monsters and then multiplying by any exp boosters (rainbow gems, battle power if you're going that route, exp pots, heavens bless, server exp rate, etc).

Exp gained on killing a monster is based on the monsters max hp and again should be correct in most.


Like 80 pct sure the exp rates in redux are accurate. Just keep in mind it also uses global modifiers to control BONUS rates (setting to 1x = tq rates)
11/25/2014 03:25 Soulfly25#4
Thanks Pro4Never for the information now, I should work for it
12/02/2014 02:10 Soulfly25#5
Bro Pro4Never one question. Why is it when a monster die it give's a high experience than hitting it.
12/03/2014 17:56 CptSky#6
Quote:
Originally Posted by Soulfly25 View Post
Bro Pro4Never one question. Why is it when a monster die it give's a high experience than hitting it.
Because you have a bonus when killing the monster. That was there on official Conquer too.
12/04/2014 06:44 Soulfly25#7
oops. but I remove it.