Hai!
Another release, this time is a program I made when I was working with the Silkroad trigger system. This tool basically allows you to create, delete and edit structures from the game.
This structures are defined on the ObjectString.ifo file, which is located in the Map.pk2, the Data.pk2/navmesh and the Data/navmesh folder on the server-side. You must also add the structure on the ref_event or something like that on the DB if you are creating new structures. Anyway, if you find this tool useful you probably already know about all of this so no need for explanations, if you donīt know what is the point of it you can leave the thread, I'm not here for explain how this whole thing works.
Screenshot:
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Download attached
This time I don't attach the source code. Sadly I lost it. I've included an example objectstring.ifo file. The program was done kinda fast cuz it was an internal tool, so for example if there are no objectstring.ifo file on the same folder as the .exe the tool will crash.
Another release, this time is a program I made when I was working with the Silkroad trigger system. This tool basically allows you to create, delete and edit structures from the game.
This structures are defined on the ObjectString.ifo file, which is located in the Map.pk2, the Data.pk2/navmesh and the Data/navmesh folder on the server-side. You must also add the structure on the ref_event or something like that on the DB if you are creating new structures. Anyway, if you find this tool useful you probably already know about all of this so no need for explanations, if you donīt know what is the point of it you can leave the thread, I'm not here for explain how this whole thing works.
Screenshot:
[Only registered and activated users can see links. Click Here To Register...]
Download attached
This time I don't attach the source code. Sadly I lost it. I've included an example objectstring.ifo file. The program was done kinda fast cuz it was an internal tool, so for example if there are no objectstring.ifo file on the same folder as the .exe the tool will crash.