So i was trying to edit game ui by messing with ui_1024x768.ini and i succeeded making changes.
The problem is, when i browse .dat texture file with Archlord Data Editor, there are 2 files with same name(not all of them) but different extensions, in my example "lg_2d_back_1024.dds" and "lg_2d_back_1024.png". In ini file, i set the target file as .png format but when i get in game it's been set as .dds file. Why is the reason for this ?
I'll add few ss so you can see it better.
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The problem is, when i browse .dat texture file with Archlord Data Editor, there are 2 files with same name(not all of them) but different extensions, in my example "lg_2d_back_1024.dds" and "lg_2d_back_1024.png". In ini file, i set the target file as .png format but when i get in game it's been set as .dds file. Why is the reason for this ?
I'll add few ss so you can see it better.
[Only registered and activated users can see links. Click Here To Register...]