My original thought on a full int nuker was this: Compensates for lower HP by having hella high damage. You are sacrificing HP for high damage correct? So you should be able to dish out higher hits then full str builds or no?
I have just attempted to go 1 on 1 against another level 76 player. He was a Blade/Shield wearing an armor set and all gear was only regular gear with +3(no sox).
I have a 9d +4 level 76 sword and 9d +4 level 76 shield and +3 8d garm set. My magical damage is: 2081-2367. All of my nukes are at level 70(maxed for sjsro?). The highest I could possibly hit this guy for was 7k. I 1 on 1 pvped with him 4 times in a row. The fight would go on for about 30 seconds. I would hardly be able to damage him at all. And eventually he would take me down.
Yes, he is full str. He has very high HP compaired to me. But the only reason I don't have high HP is because I was supposed to be building a higher damage character? So I should be able to compensate for him having such high HP by being able to hit him for fairly high damage.
Somebody explain the mechanics here?
I have just attempted to go 1 on 1 against another level 76 player. He was a Blade/Shield wearing an armor set and all gear was only regular gear with +3(no sox).
I have a 9d +4 level 76 sword and 9d +4 level 76 shield and +3 8d garm set. My magical damage is: 2081-2367. All of my nukes are at level 70(maxed for sjsro?). The highest I could possibly hit this guy for was 7k. I 1 on 1 pvped with him 4 times in a row. The fight would go on for about 30 seconds. I would hardly be able to damage him at all. And eventually he would take me down.
Yes, he is full str. He has very high HP compaired to me. But the only reason I don't have high HP is because I was supposed to be building a higher damage character? So I should be able to compensate for him having such high HP by being able to hit him for fairly high damage.
Somebody explain the mechanics here?