Is creating packages possible?

10/26/2014 19:28 forsmiliking#1
Hi, I have some (small) coding knowledge and i have created very simple bots for different games but I wanted to step up and learn something a little bit more advanced. But im stuck now and I dont know if it is because what I want to do is impossible or if I am looking in the wrong direction.

Is it possible to capture packages sent by my browser when I play a flash web browser game? Is it then possible to write a c/c++ program that simulate that package and send it every X hour?

So far I have only found a couple of programs that I think captures packages (wireshark, fiddler and charles). I also think that I have found the packages that I belive are what I am looking for, but when I try to resend them through those programs it dosnt work. That is why I am wondering if it is actually possible to capture and then simulate packages (not through those programs but by writing a program myself).

I know that it is a large project and I dont want a complete code. I simply want to know if its possible and if I am looking in the right direction.

Thank you for reading and thank you for your help.
10/27/2014 00:47 MrDami123#2
Yes it's possible.

When the game sends POST and GET requests it should be quite easy to manipulate them. If you got encrypted data on the other side it could be difficult to reverse engineer the flash game and find the algorithm and rewrite it in C++ for full manipulating.

First thing is download firebug for Firefox and check the network connection there. You can also use Chrome network with F12/network.