EN:
Injection.dll is used to self-inject in the memory and modifying the
packets sent and received, giving in this way the possibility to
create hacks for the game Ultima Online.
Following is the list of functions and purposes:
Sphere in general:
,autoress -> Your character even dead will see the colored screen, it
is not a ress withouth penalities
,broadcast [message] -> Sends the message that you wrote by Broadcast
(Yell) to all players of the shard
,crash [message] -> Sends the message that you wrote with invalid
colors causing a faillure and subsequently a crash on other clients
,skill ->(Edit Skill) All of the contents of char.txt (which should be
created in inj's folder) will be put in the sphereaccount.scp, uses
the Rename packet
,create ->(Create Items) Click the target on some animal, and all the
information of the item.txt(which should be created in inj's folder)
will be put in sphereworld.scp
,sendpacket -> All of the contents of packet.txt will be sent to the
client, it's a great tool to those who know how to deal with packets
:)
,setuid -> Sets the ID, or serial, of some item... quite useful for
the creation of items
,rename [nick] -> Renames something that belongs to you, animals and etc...
,ataque -> Click with the target on someone that you want to attack
withouth gaining skill
,sell2 -> Select the item to be sold
,sell3 -> Select the npc vendor
,weather -> Changes the weather :)
,renameself [nick] -> Renames your name (n0p3: quite stupid to be translated...)
,plevel -> Changes your email and on the next restart o the server you
will have plevel 6 (owner)
,plevel2 -> Changes your password and on the next restart of the
server you will have plevel 6 (owner)
,fontcolor [color] -> Changes the color of your letter (font) :)
,boxhack -> The containers will not close when you walk
,dye [color] -> Paints an item :D
,light [args] -> 0 to 32 to change the clarity of the world :)
r2a:
,bboard ->(Create Items) Click with the target on some bulletin board,
and all the information of the bboard.txt(which should be created in
inj's folder) will be put in sphereworld.scp
,bcreate ->(Create Items) Click with the target on some book, and all
the information of book.txt(which should be created in inj's folder)
will be put in sphereworld.scp
,bcreate2 ->(Create Items) Click with the target on some book, and all
the information of book2.txt(which should be created in inj's folder)
will be put in spherworld.scp
,bbcreate ->(create Items) Click with the target on some bulletin
board, and all the information of bboard.txt(which should be created
in inj's folder) will be put in sphereworld.scp
Examples of item.txt;book.txt
item.txt:
Fire Mustang //NAME OF THE ANIMAL
[WORLDITEM i_log] //ITEM
SERIAL=0401f2fa7 //ITEM SERIAL
AMOUNT=60000 //QUANTITY
P=5972,1684,0 //PLACE IN WHICH IT WILL BE CREATED
book.txt:
Alohaaaa //Content written in the book
[WORLDITEM i_log] //ITEM
SERIAL=045101296 //ITEM SERIAL
TYPE=t_advance_gate //ITEM TYPE
MORE=C_GATE_MAGERY //WHAT THE ADVANCED ITEM WILL DO
ATTR=attr_move_always //ATTR OF MOVE ALWAYS
P=5972,1683,0 //PLACE
[WORLDITEM i_log]
SERIAL=045108122
TYPE=t_advance_gate
MORE=C_GATE_BLACKSMITHING
ATTR=attr_move_always
P=5972,1682,0
[WORLDITEM i_log] //ALWAYS AFTER FINISHING THE ITEMS TO BE CREATED,
PLACE THIS =)
Have creativity to create advanced items =P
Packet list for ,sendpacket
000 005 001 qqq
000 <!--POST BOX--> qqq (RESYNC)
f 000 qqq (raining on Client)
d s00 qqq (deletes the character)
s00 qqq (Attack Player)
000 032 000 qqq (War Mod) ( WAR e <!--POST BOX--> PEACE)
000 qqq (000 unlocks e 001 locks)
003 000 012 \ff 999 999 000 000 "Lord Methows Rules" 000 qqq
002 qqq (move character)
003 000 012 002 000 088 000 000 "hello" 000 qqq
s00 "Cavalo" x24 000 qqq
c 001 qqq
uid "GM Methows" x24 000 qqq
By nofeaR e Methows
thanks BrXit UO team for support us :)
Most of the commands will only work in Versions older than the r3c :)
I take no responsability for damages caused on shards and bans
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