Hi, Guys.
I'm modifing tliu0c's cool AlissaFix to fit in Korean Mabinogi client.
Setup proper debuging tools, Bypass hackshield, Searching pattern... All things went well except one thing.
The problem is, not like US client with separated dll such as Mint.dll, ESL.dll.., KR client include them in client.exe file. (I'm pretty sure about this.)
In my ollydbg, when I attach to client.exe, it shows up very few info to me so that I can't figure out where function like 'mint::CMessage::GetStreamLength' is. I found ReadFromNetwork function with pattern but I have no idea how I can find others.
Please Give me some useful hint, dudes.
Is there a good way to trace function address without its name?
or Should I use other MORE powerful tool like IDA?
Sorry for quite noob question and my poor English. I hope you all understand.
I'm modifing tliu0c's cool AlissaFix to fit in Korean Mabinogi client.
Setup proper debuging tools, Bypass hackshield, Searching pattern... All things went well except one thing.
The problem is, not like US client with separated dll such as Mint.dll, ESL.dll.., KR client include them in client.exe file. (I'm pretty sure about this.)
In my ollydbg, when I attach to client.exe, it shows up very few info to me so that I can't figure out where function like 'mint::CMessage::GetStreamLength' is. I found ReadFromNetwork function with pattern but I have no idea how I can find others.
Please Give me some useful hint, dudes.
Is there a good way to trace function address without its name?
or Should I use other MORE powerful tool like IDA?
Sorry for quite noob question and my poor English. I hope you all understand.