Hey guys & girls.
So lately things have slowed down around here on the 'development' side of things, it's like people have gotten bored with trying to figure out new things and would rather just wait for full answers from the "elite devs" instead. I was hoping, and wondering if anyone out there was still trying to learn things for themselves, no matter what it may be.
I myself have been slowly working through CheatEngine / Assembly with the goal of figuring out those elusive map restrictions (15/30 PvP zones)
Has anyone else been working on these and hit a wall with lack of knowledge like i have? If so, it would be nice if we could combine any info we have and work together to figure out the things that the elite devs have already figured out and proven possible.
All the information i have found so far is
Map ID address locations
Movement (map leave/map enter) address locations
Tele rune x/y/z co-ordinate address locations (float)
And a few other smaller parts that don't equal up to much. With that data i seem to have found where the map movement / summon data is held, but i see no restrictions, anyone else have any input to add? :)
So lately things have slowed down around here on the 'development' side of things, it's like people have gotten bored with trying to figure out new things and would rather just wait for full answers from the "elite devs" instead. I was hoping, and wondering if anyone out there was still trying to learn things for themselves, no matter what it may be.
I myself have been slowly working through CheatEngine / Assembly with the goal of figuring out those elusive map restrictions (15/30 PvP zones)
Has anyone else been working on these and hit a wall with lack of knowledge like i have? If so, it would be nice if we could combine any info we have and work together to figure out the things that the elite devs have already figured out and proven possible.
All the information i have found so far is
Map ID address locations
Movement (map leave/map enter) address locations
Tele rune x/y/z co-ordinate address locations (float)
And a few other smaller parts that don't equal up to much. With that data i seem to have found where the map movement / summon data is held, but i see no restrictions, anyone else have any input to add? :)