about world server crash (drops)

09/12/2014 23:39 devilingflyff02#1
how can i fix a ws crash i figure it out when i commented out the specific item such as Devil's Tooth (from Taiaha) from propmoverex.inc and kill the mob taiaha it wont crash but if i enable it. when i kill taiaha it will crash

ps: no error logs
09/15/2014 06:53 MrDemian#2
Prop/Spec Item Define for "Devil's Tooth"?
MdlDyna Define for "Devil's Tooth"?

Check it out, you just can't add 19 Monster's in v15 easy..

Greetz, Demian
09/16/2014 05:43 devilingflyff02#3
yes, everything is fine maybe this crashes is on source sided.
09/16/2014 08:21 iSynaptic#4
There are alot of new thiniges you have to take care about.
v19 Monsters have own / new SFX / Shadows.

Be default there are many defines like MAX_PROP Values.
If you have more monsters as defined, they may make problems.

If you world server crashes after killing a monster ( not neuz ) then its
not related to the models itself, else the neuz would crash.

Try to run WorldServer in Debug Mode to find the Problem or
take a clean v19 upgradet source and do ya edits there.
09/18/2014 17:37 devilingflyff02#5
Quote:
Originally Posted by iSynaptic View Post
There are alot of new thiniges you have to take care about.
v19 Monsters have own / new SFX / Shadows.

Be default there are many defines like MAX_PROP Values.
If you have more monsters as defined, they may make problems.

If you world server crashes after killing a monster ( not neuz ) then its
not related to the models itself, else the neuz would crash.

Try to run WorldServer in Debug Mode to find the Problem or
take a clean v19 upgradet source and do ya edits there.
thanks i run in debug mode and this file mvr_nameofmonster_stand.ani is the problem. but i try to copy on other resources event from gpotato still crashes.

i try to debug with IDA Pro and i cant find the given memory addresses soo wtf :handsdown: