It's not a mod, it's a function comparison log storing the unmatched functions (identifies modified values between v48 original, and v48 libgamc (Hacker.Trio HBM mod) + the functions that were modified inorder to get your patched mod in v48 for HT and HBM... You could compare v48 original and v48 modded from Hacker.Trio to find the functions modified, copy the assembly code and patch it over v52 original lib to get the new v52 lib modded. In that sense you just create your own mod, forget about paying. You can still use Lucky Patcher modded from Hacker.Trio to patch your dex file @ the right offsets for fixed dalvik, just make sure you put the patched v52 lib in your system/lib folder as libgamc.so if you patch as HBM mod or you can patch the dex file yourself. Either way, if you guys want the mod but can't afford it, here you go. This is somewhere to start. Exported from patchdiff2 plugin in IDA, between V52 original lib and V48 mod lib.Quote:
how i use that mod?
I'm sure there is a way to bypass the check, it's just a matter of changing the right Hex values. There's a few possibilities that I haven't taken the time to look into, they could be doing a checksum, or some kind of string value of the lib to know if it's the current lib but in that case if you modified the lib it wouldn't pass the check and you'd get a disconnect, unless you could fake the checksum/hashing values in that case you could probably come up with something to inject it during the check, that way you'd never need to modify the lib again, only update your injector with the right values. Though, it's probably just in the lib, in that case it's a matter of changing the right hex values. There comes the issue if it's server sided, then a simple mod wouldn't work because if they do make it server sided, everything will be server sided simply put. What makes it server sided is just JSON requests and this can be bypassed, that's all they do for Gold, Mana, and Gems as well. The server would be looking for certain requests and whatnot. So, let's say you do get into an HT or HBM with the old mod, but everything is server sided you'll more than likely get a disconnect or it won't post to your account. Also, I wasn't aware that you could do HBM and HT hack via GameHacker? I did know you could modify your skill values, energy and a few other things though. ;)Quote:
yea i have no idea what are u saying there
its like you speak a different language :))
can u explain your post like you would to a 10 year old kid?
also any chance you can somehow bypass the game version check? so we can use older version of the game ? the version check forces you to update the game if you have an oder version ....
the reason behind my question is that they will make HBM and Hero trials server side and we will not be able to hack anymore using sb gamehacker
IF YOU CONSIDER CREATING YOUR OWN MOD! I recommend using AppUse to decompile, patch code, recompile and sign (all you need to be able to do is modify the lib in plaintext no need to decompile apk, sign, etc.) You can edit assembly code directly from GEdit which comes integrated with AppUse, it's base distro is Ubuntu. 100% free and open source.
Here are the unmatched functions in v48 HBM mod (libgamc.so) vs. v48 HT Mod (libgamb.so) from Hacker.Trio. Then compare libgamc to libgame.so/libgamd.so. This clearly shows some of the modified functions. If you load them in IDA, you can recreate the patch on v52 via IDA (you can export the ASM from IDA) or AppUse (recommended for direct assembly text format modification baksmali for decompile, smali for reassemble) if you wanted to.
Code:
File Function name Function address Sig Hash CRC ---- ------------- ---------------- --- ---- --- 1 GameBattleProcessor::fortification(void) 1DC7D8 0000197B 55CC2EAC 2E6434AA 2 PropRoomFrame::_btnMagicInfoClick(D_Control *) 275D80 00000007 00080043 C4A0B578 2 Player::AttackDungen(int) 1EBBF8 00000007 00080043 8FD3621B
IF you need IDA Pro Advanced for Windows x86/64 let me know, I've got a legitimately obtained installer with activation support. I'm willing to share my property as my legal right. The real deal for free.
EDIT: I almost forgot! You need to overwrite the CheckHack(void) function with the one from libgamc as well, or else your mod won't pass the check, I forgot to not filter that in my unmatchedfunctions list, you'll see it when you get to it. The CheckHack function is pointless to modify now, if you're just doing HBM and HT hack. Good luck!