Does anyone know how I can fix this error ?
(using newest CharactorModel.xms and newest models/texture on old launcher)
(using newest CharactorModel.xms and newest models/texture on old launcher)
You can fix the error adding ';' before _XM_MODELINDEX 500+ (501 ... 502)Quote:
Well, I thought of something similar, but if you open the charatormodel.xms , there's a "model index 500" (it's a section of the script) .
I see... What if I write the 500+ ones over some 500 - ones ? Like I take everything with 500+ and put them from 1 to x and then add ';' in front of the 500 + ones, would that make the new weapon models/texture work?Quote:
You can fix the error adding ';' before _XM_MODELINDEX 500+ (501 ... 502)
like this
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but the some skins of the new weapons doesn't work
Probably. It should work. Would be nice to get HG weapon skin on Training Sword, lol xDQuote:
I see... What if I write the 500+ ones over some 500 - ones ? Like I take everything with 500+ and put them from 1 to x and then add ';' in front of the 500 + ones, would that make the new weapon models/texture work?
GC's new launcher has the server's IP included inside it, so once you're at the login screen, you'll see their servers. Someone correct me if I'm wrong.Quote:
who can update 9dragons.exe ...old file exe can't handel some new skill or some mobs which GC has updated ..