DirectInput ByPass

08/05/2014 00:13 Adiko#1
Hello, im trying to make simple bot for aion to work in background, but aion uses DirectInput. I've tried to send keystroke's with ControlSend and by user32.dll PostMessage, and it didn't worked. The only way it works its by clicking chat window, but i want it work as a movment control. Is there any function, that can solve this problem?

I've found some Direct Input Hooking dll's source's but i dont really know C++ so i can't really understant that. Can someone explain me how to implement that DLL to my AutoIt project, and properly use it?
08/09/2014 20:03 Terrat#2
DirectInpu is for reading input :) I think not send but still if you hooked it you can prepair it for sending
08/09/2014 22:50 YatoDev#3
Quote:
Originally Posted by Dreamsläps View Post
DirectInpu is for reading input :) I think not send but still if you hooked it you can prepair it for sending
the meaning of direct input in this case is the reading and sending input with directx
you just need to use the direct x .dll in the game folder with an injected dll